156 lines
No EOL
3.7 KiB
C#
156 lines
No EOL
3.7 KiB
C#
using System;
|
|
using Server;
|
|
using Server.Mobiles;
|
|
using Server.Items;
|
|
using Server.Gumps;
|
|
using Server.Engines.Quests;
|
|
|
|
namespace Server.Engines.Quests.Haven
|
|
{
|
|
public class Schmendrick : BaseQuester
|
|
{
|
|
[Constructable]
|
|
public Schmendrick() : base( "the High Mage" )
|
|
{
|
|
}
|
|
|
|
public override void InitBody()
|
|
{
|
|
InitStats( 100, 100, 25 );
|
|
|
|
Hue = 0x83F3;
|
|
|
|
Female = false;
|
|
Body = 0x190;
|
|
Name = "Schmendrick";
|
|
}
|
|
|
|
public override void InitOutfit()
|
|
{
|
|
AddItem( new Robe( 0x4DD ) );
|
|
AddItem( new WizardsHat( 0x482 ) );
|
|
AddItem( new Shoes( 0x482 ) );
|
|
|
|
HairItemID = 0x203C;
|
|
HairHue = 0x455;
|
|
|
|
FacialHairItemID = 0x203E;
|
|
FacialHairHue = 0x455;
|
|
|
|
GlacialStaff staff = new GlacialStaff();
|
|
staff.Movable = false;
|
|
AddItem( staff );
|
|
|
|
Backpack pack = new Backpack();
|
|
pack.Movable = false;
|
|
AddItem( pack );
|
|
}
|
|
|
|
public override int GetAutoTalkRange( PlayerMobile pm )
|
|
{
|
|
return 7;
|
|
}
|
|
|
|
public override bool CanTalkTo( PlayerMobile to )
|
|
{
|
|
UzeraanTurmoilQuest qs = to.Quest as UzeraanTurmoilQuest;
|
|
|
|
return ( qs != null && qs.FindObjective( typeof( FindSchmendrickObjective ) ) != null );
|
|
}
|
|
|
|
public override void OnTalk( PlayerMobile player, bool contextMenu )
|
|
{
|
|
QuestSystem qs = player.Quest;
|
|
|
|
if ( qs is UzeraanTurmoilQuest )
|
|
{
|
|
if ( UzeraanTurmoilQuest.HasLostScrollOfPower( player ) )
|
|
{
|
|
FocusTo( player );
|
|
qs.AddConversation( new LostScrollOfPowerConversation( false ) );
|
|
}
|
|
else
|
|
{
|
|
QuestObjective obj = qs.FindObjective( typeof( FindSchmendrickObjective ) );
|
|
|
|
if ( obj != null && !obj.Completed )
|
|
{
|
|
FocusTo( player );
|
|
obj.Complete();
|
|
}
|
|
else if ( contextMenu )
|
|
{
|
|
FocusTo( player );
|
|
SayTo( player, 1049357 ); // I have nothing more for you at this time.
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public override bool OnDragDrop( Mobile from, Item dropped )
|
|
{
|
|
if ( dropped is BlankScroll && UzeraanTurmoilQuest.HasLostScrollOfPower( from ) )
|
|
{
|
|
FocusTo( from );
|
|
|
|
Item scroll = new SchmendrickScrollOfPower();
|
|
|
|
if ( !from.PlaceInBackpack( scroll ) )
|
|
{
|
|
scroll.Delete();
|
|
from.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
dropped.Consume();
|
|
from.SendLocalizedMessage( 1049346 ); // Schmendrick scribbles on the scroll for a few moments and hands you the finished product.
|
|
return dropped.Deleted;
|
|
}
|
|
}
|
|
|
|
return base.OnDragDrop( from, dropped );
|
|
}
|
|
|
|
public override void OnMovement( Mobile m, Point3D oldLocation )
|
|
{
|
|
base.OnMovement( m, oldLocation );
|
|
|
|
if ( m is PlayerMobile && !m.Frozen && !m.Alive && InRange( m, 4 ) && !InRange( oldLocation, 4 ) && InLOS( m ) )
|
|
{
|
|
if ( m.Map == null || !m.Map.CanFit( m.Location, 16, false, false ) )
|
|
{
|
|
m.SendLocalizedMessage( 502391 ); // Thou can not be resurrected there!
|
|
}
|
|
else
|
|
{
|
|
Direction = GetDirectionTo( m );
|
|
|
|
m.PlaySound( 0x214 );
|
|
m.FixedEffect( 0x376A, 10, 16 );
|
|
|
|
m.CloseGump( typeof( ResurrectGump ) );
|
|
m.SendGump( new ResurrectGump( m, ResurrectMessage.Healer ) );
|
|
}
|
|
}
|
|
}
|
|
|
|
public Schmendrick( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |