434 lines
No EOL
12 KiB
C#
434 lines
No EOL
12 KiB
C#
using System;
|
|
using Server;
|
|
using Server.Mobiles;
|
|
using Server.Items;
|
|
using Server.Gumps;
|
|
using Server.Engines.Quests;
|
|
|
|
namespace Server.Engines.Quests.Haven
|
|
{
|
|
public class Uzeraan : BaseQuester
|
|
{
|
|
[Constructable]
|
|
public Uzeraan() : base( "the Conjurer" )
|
|
{
|
|
}
|
|
|
|
public override void InitBody()
|
|
{
|
|
InitStats( 100, 100, 25 );
|
|
|
|
Hue = 0x83F3;
|
|
|
|
Female = false;
|
|
Body = 0x190;
|
|
Name = "Uzeraan";
|
|
}
|
|
|
|
public override void InitOutfit()
|
|
{
|
|
AddItem( new Robe( 0x4DD ) );
|
|
AddItem( new WizardsHat( 0x8A5 ) );
|
|
AddItem( new Shoes( 0x8A5 ) );
|
|
|
|
HairItemID = 0x203C;
|
|
HairHue = 0x455;
|
|
|
|
FacialHairItemID = 0x203E;
|
|
FacialHairHue = 0x455;
|
|
|
|
BlackStaff staff = new BlackStaff();
|
|
staff.Movable = false;
|
|
AddItem( staff );
|
|
}
|
|
|
|
public override int GetAutoTalkRange( PlayerMobile pm )
|
|
{
|
|
return 3;
|
|
}
|
|
|
|
public override bool CanTalkTo( PlayerMobile to )
|
|
{
|
|
return to.Quest is UzeraanTurmoilQuest;
|
|
}
|
|
|
|
public override void OnTalk( PlayerMobile player, bool contextMenu )
|
|
{
|
|
QuestSystem qs = player.Quest;
|
|
|
|
if ( qs is UzeraanTurmoilQuest )
|
|
{
|
|
if ( UzeraanTurmoilQuest.HasLostScrollOfPower( player ) )
|
|
{
|
|
qs.AddConversation( new LostScrollOfPowerConversation( true ) );
|
|
}
|
|
else if ( UzeraanTurmoilQuest.HasLostFertileDirt( player ) )
|
|
{
|
|
qs.AddConversation( new LostFertileDirtConversation( true ) );
|
|
}
|
|
else if ( UzeraanTurmoilQuest.HasLostDaemonBlood( player ) )
|
|
{
|
|
qs.AddConversation( new LostDaemonBloodConversation() );
|
|
}
|
|
else if ( UzeraanTurmoilQuest.HasLostDaemonBone( player ) )
|
|
{
|
|
qs.AddConversation( new LostDaemonBoneConversation() );
|
|
}
|
|
else
|
|
{
|
|
if ( player.Profession == 2 ) // magician
|
|
{
|
|
Container backpack = player.Backpack;
|
|
|
|
if ( backpack == null
|
|
|| backpack.GetAmount( typeof( BlackPearl ) ) < 30
|
|
|| backpack.GetAmount( typeof( Bloodmoss ) ) < 30
|
|
|| backpack.GetAmount( typeof( Garlic ) ) < 30
|
|
|| backpack.GetAmount( typeof( Ginseng ) ) < 30
|
|
|| backpack.GetAmount( typeof( MandrakeRoot ) ) < 30
|
|
|| backpack.GetAmount( typeof( Nightshade ) ) < 30
|
|
|| backpack.GetAmount( typeof( SulfurousAsh ) ) < 30
|
|
|| backpack.GetAmount( typeof( SpidersSilk ) ) < 30 )
|
|
{
|
|
qs.AddConversation( new FewReagentsConversation() );
|
|
}
|
|
}
|
|
|
|
QuestObjective obj = qs.FindObjective( typeof( FindUzeraanBeginObjective ) );
|
|
|
|
if ( obj != null && !obj.Completed )
|
|
{
|
|
obj.Complete();
|
|
}
|
|
else
|
|
{
|
|
obj = qs.FindObjective( typeof( FindUzeraanFirstTaskObjective ) );
|
|
|
|
if ( obj != null && !obj.Completed )
|
|
{
|
|
obj.Complete();
|
|
}
|
|
else
|
|
{
|
|
obj = qs.FindObjective( typeof( FindUzeraanAboutReportObjective ) );
|
|
|
|
if ( obj != null && !obj.Completed )
|
|
{
|
|
Container cont = GetNewContainer();
|
|
|
|
if ( player.Profession == 2 ) // magician
|
|
{
|
|
cont.DropItem( new MarkScroll( 5 ) );
|
|
cont.DropItem( new RecallScroll( 5 ) );
|
|
for ( int i = 0; i < 5; i++ )
|
|
{
|
|
cont.DropItem( new RecallRune() );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
cont.DropItem( new Gold( 300 ) );
|
|
for ( int i = 0; i < 6; i++ )
|
|
{
|
|
cont.DropItem( new NightSightPotion() );
|
|
cont.DropItem( new LesserHealPotion() );
|
|
}
|
|
}
|
|
|
|
if ( !player.PlaceInBackpack( cont ) )
|
|
{
|
|
cont.Delete();
|
|
player.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
|
|
}
|
|
else
|
|
{
|
|
obj.Complete();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
obj = qs.FindObjective( typeof( ReturnScrollOfPowerObjective ) );
|
|
|
|
if ( obj != null && !obj.Completed )
|
|
{
|
|
FocusTo( player );
|
|
SayTo( player, 1049378 ); // Hand me the scroll, if you have it.
|
|
}
|
|
else
|
|
{
|
|
obj = qs.FindObjective( typeof( ReturnFertileDirtObjective ) );
|
|
|
|
if ( obj != null && !obj.Completed )
|
|
{
|
|
FocusTo( player );
|
|
SayTo( player, 1049381 ); // Hand me the Fertile Dirt, if you have it.
|
|
}
|
|
else
|
|
{
|
|
obj = qs.FindObjective( typeof( ReturnDaemonBloodObjective ) );
|
|
|
|
if ( obj != null && !obj.Completed )
|
|
{
|
|
FocusTo( player );
|
|
SayTo( player, 1049379 ); // Hand me the Vial of Blood, if you have it.
|
|
}
|
|
else
|
|
{
|
|
obj = qs.FindObjective( typeof( ReturnDaemonBoneObjective ) );
|
|
|
|
if ( obj != null && !obj.Completed )
|
|
{
|
|
FocusTo( player );
|
|
SayTo( player, 1049380 ); // Hand me the Daemon Bone, if you have it.
|
|
}
|
|
else
|
|
{
|
|
SayTo( player, 1049357 ); // I have nothing more for you at this time.
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public override bool OnDragDrop( Mobile from, Item dropped )
|
|
{
|
|
PlayerMobile player = from as PlayerMobile;
|
|
|
|
if ( player != null )
|
|
{
|
|
QuestSystem qs = player.Quest;
|
|
|
|
if ( qs is UzeraanTurmoilQuest )
|
|
{
|
|
if ( dropped is UzeraanTurmoilHorn )
|
|
{
|
|
if ( player.Young )
|
|
{
|
|
UzeraanTurmoilHorn horn = (UzeraanTurmoilHorn)dropped;
|
|
|
|
if ( horn.Charges < 10 )
|
|
{
|
|
SayTo( from, 1049384 ); // I have recharged the item for you.
|
|
horn.Charges = 10;
|
|
}
|
|
else
|
|
{
|
|
SayTo( from, 1049385 ); // That doesn't need recharging yet.
|
|
}
|
|
}
|
|
else
|
|
{
|
|
player.SendLocalizedMessage(1114333); //You must be young to have this item recharged.
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
if ( dropped is SchmendrickScrollOfPower )
|
|
{
|
|
QuestObjective obj = qs.FindObjective( typeof( ReturnScrollOfPowerObjective ) );
|
|
|
|
if ( obj != null && !obj.Completed )
|
|
{
|
|
Container cont = GetNewContainer();
|
|
|
|
cont.DropItem( new TreasureMap( player.Young ? 0 : 1, Map.Trammel ) );
|
|
cont.DropItem( new Shovel() );
|
|
cont.DropItem( new UzeraanTurmoilHorn() );
|
|
|
|
if ( !player.PlaceInBackpack( cont ) )
|
|
{
|
|
cont.Delete();
|
|
player.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
dropped.Delete();
|
|
obj.Complete();
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
else if ( dropped is QuestFertileDirt )
|
|
{
|
|
QuestObjective obj = qs.FindObjective( typeof( ReturnFertileDirtObjective ) );
|
|
|
|
if ( obj != null && !obj.Completed )
|
|
{
|
|
Container cont = GetNewContainer();
|
|
|
|
if ( player.Profession == 2 ) // magician
|
|
{
|
|
cont.DropItem( new BlackPearl( 20 ) );
|
|
cont.DropItem( new Bloodmoss( 20 ) );
|
|
cont.DropItem( new Garlic( 20 ) );
|
|
cont.DropItem( new Ginseng( 20 ) );
|
|
cont.DropItem( new MandrakeRoot( 20 ) );
|
|
cont.DropItem( new Nightshade( 20 ) );
|
|
cont.DropItem( new SulfurousAsh( 20 ) );
|
|
cont.DropItem( new SpidersSilk( 20 ) );
|
|
|
|
for ( int i = 0; i < 3; i++ )
|
|
cont.DropItem( Loot.RandomScroll( 0, 23, SpellbookType.Regular ) );
|
|
}
|
|
else
|
|
{
|
|
cont.DropItem( new Gold( 300 ) );
|
|
cont.DropItem( new Bandage( 25 ) );
|
|
|
|
for ( int i = 0; i < 5; i++ )
|
|
cont.DropItem( new LesserHealPotion() );
|
|
}
|
|
|
|
if ( !player.PlaceInBackpack( cont ) )
|
|
{
|
|
cont.Delete();
|
|
player.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
dropped.Delete();
|
|
obj.Complete();
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
else if ( dropped is QuestDaemonBlood )
|
|
{
|
|
QuestObjective obj = qs.FindObjective( typeof( ReturnDaemonBloodObjective ) );
|
|
|
|
if ( obj != null && !obj.Completed )
|
|
{
|
|
Item reward;
|
|
|
|
if ( player.Profession == 2 ) // magician
|
|
{
|
|
Container cont = GetNewContainer();
|
|
|
|
cont.DropItem( new ExplosionScroll( 4 ) );
|
|
cont.DropItem( new MagicWizardsHat() );
|
|
|
|
reward = cont;
|
|
}
|
|
else
|
|
{
|
|
BaseWeapon weapon;
|
|
switch ( Utility.Random( 6 ) )
|
|
{
|
|
case 0: weapon = new Broadsword(); break;
|
|
case 1: weapon = new Cutlass(); break;
|
|
case 2: weapon = new Katana(); break;
|
|
case 3: weapon = new Longsword(); break;
|
|
case 4: weapon = new Scimitar(); break;
|
|
default: weapon = new VikingSword(); break;
|
|
}
|
|
|
|
if ( Core.AOS )
|
|
{
|
|
BaseRunicTool.ApplyAttributesTo( weapon, 3, 20, 40 );
|
|
}
|
|
else
|
|
{
|
|
weapon.DamageLevel = (WeaponDamageLevel)BaseCreature.RandomMinMaxScaled( 2, 4 );
|
|
weapon.AccuracyLevel = (WeaponAccuracyLevel)BaseCreature.RandomMinMaxScaled( 2, 4 );
|
|
weapon.DurabilityLevel = (WeaponDurabilityLevel)BaseCreature.RandomMinMaxScaled( 2, 4 );
|
|
}
|
|
|
|
weapon.Slayer = SlayerName.Silver;
|
|
|
|
reward = weapon;
|
|
}
|
|
|
|
if ( !player.PlaceInBackpack( reward ) )
|
|
{
|
|
reward.Delete();
|
|
player.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
dropped.Delete();
|
|
obj.Complete();
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
else if ( dropped is QuestDaemonBone )
|
|
{
|
|
QuestObjective obj = qs.FindObjective( typeof( ReturnDaemonBoneObjective ) );
|
|
|
|
if ( obj != null && !obj.Completed )
|
|
{
|
|
Container cont = GetNewContainer();
|
|
cont.DropItem( new BankCheck( 2000 ) );
|
|
cont.DropItem( new EnchantedSextant() );
|
|
|
|
if ( !player.PlaceInBackpack( cont ) )
|
|
{
|
|
cont.Delete();
|
|
player.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
dropped.Delete();
|
|
obj.Complete();
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return base.OnDragDrop( from, dropped );
|
|
}
|
|
|
|
public override void OnMovement( Mobile m, Point3D oldLocation )
|
|
{
|
|
base.OnMovement( m, oldLocation );
|
|
|
|
if ( m is PlayerMobile && !m.Frozen && !m.Alive && InRange( m, 4 ) && !InRange( oldLocation, 4 ) && InLOS( m ) )
|
|
{
|
|
if ( m.Map == null || !m.Map.CanFit( m.Location, 16, false, false ) )
|
|
{
|
|
m.SendLocalizedMessage( 502391 ); // Thou can not be resurrected there!
|
|
}
|
|
else
|
|
{
|
|
Direction = GetDirectionTo( m );
|
|
|
|
m.PlaySound( 0x214 );
|
|
m.FixedEffect( 0x376A, 10, 16 );
|
|
|
|
m.CloseGump( typeof( ResurrectGump ) );
|
|
m.SendGump( new ResurrectGump( m, ResurrectMessage.Healer ) );
|
|
}
|
|
}
|
|
}
|
|
|
|
public Uzeraan( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |