RunUO/Scripts/Engines/Quests/Uzeraan Turmoil/Objectives.cs

638 lines
No EOL
14 KiB
C#

using System;
using Server;
using Server.Mobiles;
using Server.Items;
using Server.Network;
namespace Server.Engines.Quests.Haven
{
public class FindUzeraanBeginObjective : QuestObjective
{
public override object Message
{
get
{
// Find Uzeraan. Uzeraan will explain what you need to do next.
return 1046039;
}
}
public FindUzeraanBeginObjective()
{
}
public override void OnComplete()
{
if ( System.From.Profession == 5 ) // paladin
System.AddConversation( new UzeraanTitheConversation() );
else
System.AddConversation( new UzeraanFirstTaskConversation() );
}
}
public class TitheGoldObjective : QuestObjective
{
public override object Message
{
get
{
/* Go to the shrine inside of Uzeraan's Mansion, near the front doors and
* <a href = "?ForceTopic109">tithe</a> at least 500 gold.<BR><BR>
*
* Return to Uzeraan when you are done.
*/
return 1060386;
}
}
private int m_OldTithingPoints;
public TitheGoldObjective()
{
m_OldTithingPoints = -1;
}
public override void CheckProgress()
{
PlayerMobile pm = System.From;
int curTithingPoints = pm.TithingPoints;
if ( curTithingPoints >= 500 )
Complete();
else if ( curTithingPoints > m_OldTithingPoints && m_OldTithingPoints >= 0 )
pm.SendLocalizedMessage( 1060240, "", 0x41 ); // You must have at least 500 tithing points before you can continue in your quest.
m_OldTithingPoints = curTithingPoints;
}
public override void OnComplete()
{
System.AddObjective( new FindUzeraanFirstTaskObjective() );
}
}
public class FindUzeraanFirstTaskObjective : QuestObjective
{
public override object Message
{
get
{
// Return to Uzeraan, now that you have enough tithing points to continue your quest.
return 1060387;
}
}
public FindUzeraanFirstTaskObjective()
{
}
public override void OnComplete()
{
System.AddConversation( new UzeraanFirstTaskConversation() );
}
}
public enum KillHordeMinionsStep
{
First,
LearnKarma,
Others
}
public class KillHordeMinionsObjective : QuestObjective
{
private KillHordeMinionsStep m_Step;
public KillHordeMinionsStep Step { get { return m_Step; } }
public override object Message
{
get
{
switch ( m_Step )
{
case KillHordeMinionsStep.First:
/* Find the mountain pass beyond the house which lies at the
* end of the runic road.<BR><BR>
*
* Assist the city Militia by slaying <I>Horde Minions</I>
*/
return 1049089;
case KillHordeMinionsStep.LearnKarma:
/* You have just gained some <a href="?ForceTopic45">Karma</a>
* for killing the horde minion. <a href="?ForceTopic134">Learn</a>
* how this affects your Paladin abilities.
*/
return 1060389;
default:
// Continue driving back the Horde Minions, as Uzeraan instructed you to do.
return 1060507;
}
}
}
public override int MaxProgress
{
get
{
if ( System.From.Profession == 5 ) // paladin
{
switch ( m_Step )
{
case KillHordeMinionsStep.First: return 1;
case KillHordeMinionsStep.LearnKarma: return 2;
default: return 5;
}
}
else
{
return 5;
}
}
}
public override bool Completed
{
get
{
if ( m_Step == KillHordeMinionsStep.LearnKarma && HasBeenRead )
return true;
else
return base.Completed;
}
}
public KillHordeMinionsObjective()
{
}
public KillHordeMinionsObjective( KillHordeMinionsStep step )
{
m_Step = step;
}
public override void RenderProgress( BaseQuestGump gump )
{
if ( !Completed )
{
gump.AddHtmlObject( 70, 260, 270, 100, 1049090, BaseQuestGump.Blue, false, false ); // Horde Minions killed:
gump.AddLabel( 70, 280, 0x64, CurProgress.ToString() );
}
else
{
base.RenderProgress( gump );
}
}
public override void OnRead()
{
CheckCompletionStatus();
}
public override bool IgnoreYoungProtection( Mobile from )
{
// This restriction continues until the quest is ended
if ( from is HordeMinion && from.Map == Map.Trammel && from.X >= 3314 && from.X <= 3814 && from.Y >= 2345 && from.Y <= 3095 ) // Haven island
return true;
return false;
}
public override void OnKill( BaseCreature creature, Container corpse )
{
if ( creature is HordeMinion && corpse.Map == Map.Trammel && corpse.X >= 3314 && corpse.X <= 3814 && corpse.Y >= 2345 && corpse.Y <= 3095 ) // Haven island
{
if ( CurProgress == 0 )
System.From.Send( new DisplayHelpTopic( 29, false ) ); // HEALING
CurProgress++;
}
}
public override void OnComplete()
{
if ( System.From.Profession == 5 )
{
switch ( m_Step )
{
case KillHordeMinionsStep.First:
{
QuestObjective obj = new KillHordeMinionsObjective( KillHordeMinionsStep.LearnKarma );
System.AddObjective( obj );
obj.CurProgress = CurProgress;
break;
}
case KillHordeMinionsStep.LearnKarma:
{
QuestObjective obj = new KillHordeMinionsObjective( KillHordeMinionsStep.Others );
System.AddObjective( obj );
obj.CurProgress = CurProgress;
break;
}
default:
{
System.AddObjective( new FindUzeraanAboutReportObjective() );
break;
}
}
}
else
{
System.AddObjective( new FindUzeraanAboutReportObjective() );
}
}
public override void ChildDeserialize( GenericReader reader )
{
int version = reader.ReadEncodedInt();
m_Step = (KillHordeMinionsStep) reader.ReadEncodedInt();
}
public override void ChildSerialize( GenericWriter writer )
{
writer.WriteEncodedInt( (int) 0 ); // version
writer.WriteEncodedInt( (int) m_Step );
}
}
public class FindUzeraanAboutReportObjective : QuestObjective
{
public override object Message
{
get
{
/* It's no use... The <I>Horde Minions</I> are too many.
* They are appearing out of nowhere.<BR><BR>
*
* Return to Uzeraan and report your findings.
*/
return 1049091;
}
}
public FindUzeraanAboutReportObjective()
{
}
public override void OnComplete()
{
System.AddConversation( new UzeraanReportConversation() );
}
}
public class FindSchmendrickObjective : QuestObjective
{
public override object Message
{
get
{
/* Prepare for battle and step onto the teleporter,
* located against the wall in the main hall of Uzeraan's mansion.<BR><BR>
*
* Find Schmendrick within the mines.
*/
return 1049120;
}
}
public FindSchmendrickObjective()
{
}
public override bool IgnoreYoungProtection( Mobile from )
{
// This restriction begins when this objective is completed, and continues until the quest is ended
if ( Completed && from is RestlessSoul && from.Map == Map.Trammel && from.X >= 5199 && from.X <= 5271 && from.Y >= 1812 && from.Y <= 1865 ) // Schmendrick's cave
return true;
return false;
}
public override void OnComplete()
{
System.AddConversation( new SchmendrickConversation() );
}
}
public class FindApprenticeObjective : QuestObjective
{
public override object Message
{
get
{
/* Find Schmendrick's apprentice who is somewhere in the mining cave.
* The apprentice has the scroll of power needed by Uzeraan.
*/
return 1049323;
}
}
public FindApprenticeObjective()
{
}
public override void OnComplete()
{
System.AddObjective( new ReturnScrollOfPowerObjective() );
}
}
public class ReturnScrollOfPowerObjective : QuestObjective
{
public override object Message
{
get
{
/* You have obtained the scroll of power! Find your way out of the cave.<BR><BR>
*
* Hand the scroll to Uzeraan (drag and drop) once you arrive in his mansion.
*/
return 1049324;
}
}
public ReturnScrollOfPowerObjective()
{
}
public override void OnComplete()
{
System.AddConversation( new UzeraanScrollOfPowerConversation() );
}
}
public class FindDryadObjective : QuestObjective
{
public override object Message
{
get
{
/* Find the Dryad in the woods of Haven and get a patch
* of fertile dirt from her.<BR><BR>
*
* Use Uzeraan's teleporter to get there if necessary.
*/
return 1049358;
}
}
public FindDryadObjective()
{
}
public override void OnComplete()
{
System.AddConversation( new DryadConversation() );
}
}
public class ReturnFertileDirtObjective : QuestObjective
{
public override object Message
{
get
{
/* You have acquired the <I>Fertile Dirt</I>!<BR><BR>
*
* Return to the mansion (<a href = "?ForceTopic13">North-East</a>
* of the Dryad's Grove) and hand it to Uzeraan.
*/
return 1049327;
}
}
public ReturnFertileDirtObjective()
{
}
public override void OnComplete()
{
System.AddConversation( new UzeraanFertileDirtConversation() );
}
}
public class GetDaemonBloodObjective : QuestObjective
{
public override object Message
{
get
{
/* Bring back a vial of blood.<BR><BR>
*
* Follow the road leading north from the mansion and walk into the hut
* to find the chest that contains the vial
*/
return 1049361;
}
}
private bool m_Ambushed;
public GetDaemonBloodObjective()
{
}
public override void CheckProgress()
{
PlayerMobile player = System.From;
if ( !m_Ambushed && player.Map == Map.Trammel && player.InRange( new Point3D( 3456, 2558, 50 ), 30 ) )
{
int x = player.X - 1;
int y = player.Y - 2;
int z = Map.Trammel.GetAverageZ( x, y );
if ( Map.Trammel.CanSpawnMobile( x, y, z ) )
{
m_Ambushed = true;
player.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1049330 ); // You have been ambushed! Fight for your honor!!!
BaseCreature creature = new HordeMinion();
creature.MoveToWorld( new Point3D( x, y, z ), Map.Trammel );
creature.Combatant = player;
}
}
}
public override void OnComplete()
{
System.AddObjective( new ReturnDaemonBloodObjective() );
}
public override void ChildDeserialize( GenericReader reader )
{
int version = reader.ReadEncodedInt();
m_Ambushed = reader.ReadBool();
}
public override void ChildSerialize( GenericWriter writer )
{
writer.WriteEncodedInt( (int) 0 ); // version
writer.Write( (bool) m_Ambushed );
}
}
public class ReturnDaemonBloodObjective : QuestObjective
{
public override object Message
{
get
{
/* You have the vial of blood!<BR><BR>
*
* Return to Uzeraan's mansion and hand him the vial.
*/
return 1049332;
}
}
public ReturnDaemonBloodObjective()
{
}
public override void OnComplete()
{
System.AddConversation( new UzeraanDaemonBloodConversation() );
}
}
public class GetDaemonBoneObjective : QuestObjective
{
private Container m_CorpseWithBone;
public Container CorpseWithBone
{
get { return m_CorpseWithBone; }
set { m_CorpseWithBone = value; }
}
public override object Message
{
get
{
if ( System.From.Profession == 5 )
{
/* Use your <a href="?ForceTopic108">Sacred Journey</a>
* ability on the rune to the <a href="?ForceTopic13">North</a>
* of Uzeraan to travel to the graveyard.
*/
return 1060755;
}
else
{
/* Use Uzeraan's teleporter to get to the Haunted graveyard.<BR><BR>
*
* Slay the undead until you find a <I>Daemon Bone</I>.
*/
return 1049362;
}
}
}
public GetDaemonBoneObjective()
{
}
public override void OnComplete()
{
System.AddObjective( new ReturnDaemonBoneObjective() );
}
public override bool IgnoreYoungProtection( Mobile from )
{
// This restriction continues until the end of the quest
if ( ( from is Zombie || from is Skeleton ) && from.Map == Map.Trammel && from.X >= 3391 && from.X <= 3424 && from.Y >= 2639 && from.Y <= 2664 ) // Haven graveyard
return true;
return false;
}
public override bool GetKillEvent( BaseCreature creature, Container corpse )
{
if ( base.GetKillEvent( creature, corpse ) )
return true;
return UzeraanTurmoilQuest.HasLostDaemonBone( System.From );
}
public override void OnKill( BaseCreature creature, Container corpse )
{
if ( ( creature is Zombie || creature is Skeleton ) && corpse.Map == Map.Trammel && corpse.X >= 3391 && corpse.X <= 3424 && corpse.Y >= 2639 && corpse.Y <= 2664 ) // Haven graveyard
{
if ( Utility.RandomDouble() < 0.25 )
m_CorpseWithBone = corpse;
}
}
public override void ChildDeserialize( GenericReader reader )
{
int version = reader.ReadEncodedInt();
m_CorpseWithBone = (Container) reader.ReadItem();
}
public override void ChildSerialize( GenericWriter writer )
{
if ( m_CorpseWithBone != null && m_CorpseWithBone.Deleted )
m_CorpseWithBone = null;
writer.WriteEncodedInt( (int) 0 ); // version
writer.Write( (Item) m_CorpseWithBone );
}
}
public class ReturnDaemonBoneObjective : QuestObjective
{
public override object Message
{
get
{
/* Head <a href = "?ForceTopic13">East</a> of here (or use the Horn of Retreat)
* to return to Uzeraan's Mansion and deliver the bone to Uzeraan.
*/
return 1049334;
}
}
public ReturnDaemonBoneObjective()
{
}
public override void OnComplete()
{
System.AddConversation( new UzeraanDaemonBoneConversation() );
}
}
public class CashBankCheckObjective : QuestObjective
{
public override object Message
{
get
{
/* Locate the Haven Bank (use the teleporter in Uzeraan's Mansion
* if necessary), which lies <a href = "?ForceTopic13">South-East</a>
* of Uzeraan's Mansion. Once there, <a href="?ForceTopic86">cash your check</a>.
*/
return 1049336;
}
}
public CashBankCheckObjective()
{
}
public override void OnComplete()
{
System.AddConversation( new BankerConversation() );
}
}
}