RunUO/Scripts/Holiday Stuff/Halloween/2011/Items/BasePaintedMask.cs

77 lines
1.5 KiB
C#

using System;
//using System.Collections.Generic;
using System.Text;
namespace Server.Items.Holiday
{
[TypeAlias( "Server.Items.ClownMask", "Server.Items.DaemonMask", "Server.Items.PlagueMask" )]
public class BasePaintedMask : Item
{
public override string DefaultName
{
get
{
if( m_Staffer != null )
{
return String.Format( "{0} hand painted by {1}", MaskName, m_Staffer );
}
return MaskName;
}
}
public virtual string MaskName { get { return "A Mask"; } }
private string m_Staffer;
private static string[] m_Staffers =
{
"Ryan",
"Mark",
"Krrios",
"Zippy",
"Athena",
"Eos",
"Xavier"
};
public BasePaintedMask( int itemid )
: this( m_Staffers[ Utility.Random( m_Staffers.Length ) ], itemid )
{
}
public BasePaintedMask( string staffer, int itemid )
: base( itemid + Utility.Random( 2 ) )
{
m_Staffer = staffer;
Utility.Intern( m_Staffer );
}
public BasePaintedMask( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( ( int )1 ); // version
writer.Write( ( string )m_Staffer );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
if( version == 1 )
{
m_Staffer = Utility.Intern( reader.ReadString() );
}
}
}
}