RunUO/Scripts/Items/Armor/Artifacts/HolyKnightsBreastplate.cs

45 lines
No EOL
1,005 B
C#

using System;
using Server;
namespace Server.Items
{
public class HolyKnightsBreastplate : PlateChest
{
public override int LabelNumber{ get{ return 1061097; } } // Holy Knight's Breastplate
public override int ArtifactRarity{ get{ return 11; } }
public override int BasePhysicalResistance{ get{ return 35; } }
public override int InitMinHits{ get{ return 255; } }
public override int InitMaxHits{ get{ return 255; } }
[Constructable]
public HolyKnightsBreastplate()
{
Hue = 0x47E;
Attributes.BonusHits = 10;
Attributes.ReflectPhysical = 15;
}
public HolyKnightsBreastplate( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( version < 1 )
PhysicalBonus = 0;
}
}
}