RunUO/Scripts/Items/Armor/Glasses/WizardsGlasses.cs

47 lines
1.2 KiB
C#

using System;
using Server;
namespace Server.Items
{
public class WizardsGlasses : ElvenGlasses
{
public override int LabelNumber{ get{ return 1073374; } } //Wizard's Crystal Reading Glasses
public override int BasePhysicalResistance{ get{ return 5; } }
public override int BaseFireResistance{ get{ return 5; } }
public override int BaseColdResistance{ get{ return 5; } }
public override int BasePoisonResistance{ get{ return 5; } }
public override int BaseEnergyResistance{ get{ return 5; } }
public override int InitMinHits{ get{ return 255; } }
public override int InitMaxHits{ get{ return 255; } }
[Constructable]
public WizardsGlasses()
{
Attributes.BonusMana = 10;
Attributes.RegenMana = 3;
Attributes.SpellDamage = 15;
Hue = 0x2B0;
}
public WizardsGlasses( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( version == 0 && Hue == 0 )
Hue = 0x2B0;
}
}
}