50 lines
No EOL
1.3 KiB
C#
50 lines
No EOL
1.3 KiB
C#
using System;
|
|
using Server.Items;
|
|
|
|
namespace Server.Items
|
|
{
|
|
[FlipableAttribute( 0x2B67, 0x315E )]
|
|
public class WoodlandChest : BaseArmor
|
|
{
|
|
public override int BasePhysicalResistance{ get{ return 5; } }
|
|
public override int BaseFireResistance{ get{ return 3; } }
|
|
public override int BaseColdResistance{ get{ return 2; } }
|
|
public override int BasePoisonResistance{ get{ return 3; } }
|
|
public override int BaseEnergyResistance{ get{ return 2; } }
|
|
|
|
public override int InitMinHits{ get{ return 50; } }
|
|
public override int InitMaxHits{ get{ return 65; } }
|
|
|
|
public override int AosStrReq{ get{ return 95; } }
|
|
public override int OldStrReq{ get{ return 95; } }
|
|
|
|
public override int ArmorBase{ get{ return 40; } }
|
|
|
|
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
|
|
public override Race RequiredRace { get { return Race.Elf; } }
|
|
|
|
[Constructable]
|
|
public WoodlandChest() : base( 0x2B67 )
|
|
{
|
|
Weight = 8.0;
|
|
}
|
|
|
|
public WoodlandChest( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.WriteEncodedInt( 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadEncodedInt();
|
|
}
|
|
}
|
|
} |