RunUO/Scripts/Items/Champion Artifacts/Decorative/DirtPatch.cs

32 lines
530 B
C#

using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
public class DirtPatch : Item
{
[Constructable]
public DirtPatch(): base(0x0913)
{
}
public DirtPatch(Serial serial): base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}