RunUO/Scripts/Items/Champion Artifacts/Decorative/WallBlood.cs

33 lines
583 B
C#

using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
public class WallBlood : Item
{
[Constructable]
public WallBlood()
: base(Utility.RandomBool() ? 0x1D95 : 0x1D94)
{
}
public WallBlood( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}