RunUO/Scripts/Items/Champion Artifacts/Shared/SamaritanRobe.cs

41 lines
872 B
C#

using System;
using Server;
namespace Server.Items
{
public class SamaritanRobe : Robe
{
public override int LabelNumber{ get{ return 1094926; } } // Good Samaritan of Britannia [Replica]
public override int BasePhysicalResistance{ get{ return 5; } }
public override int InitMinHits{ get{ return 150; } }
public override int InitMaxHits{ get{ return 150; } }
public override bool CanFortify{ get{ return false; } }
[Constructable]
public SamaritanRobe()
{
Hue = 0x2a3;
}
public SamaritanRobe( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}