RunUO/Scripts/Items/Misc/Painted Caves/PrimitiveFetish.cs

35 lines
657 B
C#

using System;
namespace Server.Items
{
public class PrimitiveFetish : Item
{
public override int LabelNumber{ get{ return 1074675; } } // Primitive Fetish
[Constructable]
public PrimitiveFetish() : base( 0x23F )
{
LootType = LootType.Blessed;
Hue = 0x244;
}
public PrimitiveFetish( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}