RunUO/Scripts/Items/Misc/Palace of Paroxysmus/SweatOfParoxysmus.cs

34 lines
631 B
C#

using System;
using Server;
namespace Server.Items
{
public class SweatOfParoxysmus : Item
{
public override int LabelNumber{ get{ return 1072081; } } // Sweat of Paroxysmus
[Constructable]
public SweatOfParoxysmus() : base( 0xF01 )
{
}
public SweatOfParoxysmus( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}