464 lines
No EOL
11 KiB
C#
464 lines
No EOL
11 KiB
C#
using System;
|
|
using System.Collections;
|
|
using Server.Misc;
|
|
using Server.Mobiles;
|
|
using Server.Network;
|
|
using Server.Gumps;
|
|
using Server.Regions;
|
|
|
|
namespace Server.Items
|
|
{
|
|
[DispellableFieldAttribute]
|
|
public class Moongate : Item
|
|
{
|
|
private Point3D m_Target;
|
|
private Map m_TargetMap;
|
|
private bool m_bDispellable;
|
|
|
|
[CommandProperty( AccessLevel.GameMaster )]
|
|
public Point3D Target
|
|
{
|
|
get
|
|
{
|
|
return m_Target;
|
|
}
|
|
set
|
|
{
|
|
m_Target = value;
|
|
}
|
|
}
|
|
|
|
[CommandProperty( AccessLevel.GameMaster )]
|
|
public Map TargetMap
|
|
{
|
|
get
|
|
{
|
|
return m_TargetMap;
|
|
}
|
|
set
|
|
{
|
|
m_TargetMap = value;
|
|
}
|
|
}
|
|
|
|
[CommandProperty( AccessLevel.GameMaster )]
|
|
public bool Dispellable
|
|
{
|
|
get
|
|
{
|
|
return m_bDispellable;
|
|
}
|
|
set
|
|
{
|
|
m_bDispellable = value;
|
|
}
|
|
}
|
|
|
|
public virtual bool ShowFeluccaWarning{ get{ return false; } }
|
|
|
|
[Constructable]
|
|
public Moongate() : this( Point3D.Zero, null )
|
|
{
|
|
m_bDispellable = true;
|
|
}
|
|
|
|
[Constructable]
|
|
public Moongate(bool bDispellable) : this( Point3D.Zero, null )
|
|
{
|
|
m_bDispellable = bDispellable;
|
|
}
|
|
|
|
[Constructable]
|
|
public Moongate( Point3D target, Map targetMap ) : base( 0xF6C )
|
|
{
|
|
Movable = false;
|
|
Light = LightType.Circle300;
|
|
|
|
m_Target = target;
|
|
m_TargetMap = targetMap;
|
|
}
|
|
|
|
public Moongate( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void OnDoubleClick( Mobile from )
|
|
{
|
|
if ( !from.Player )
|
|
return;
|
|
|
|
if ( from.InRange( GetWorldLocation(), 1 ) )
|
|
CheckGate( from, 1 );
|
|
else
|
|
from.SendLocalizedMessage( 500446 ); // That is too far away.
|
|
}
|
|
|
|
public override bool OnMoveOver( Mobile m )
|
|
{
|
|
if ( m.Player )
|
|
CheckGate( m, 0 );
|
|
|
|
return true;
|
|
}
|
|
|
|
public virtual void CheckGate( Mobile m, int range )
|
|
{
|
|
#region Mondain's Legacy
|
|
if ( m.Hidden && m.AccessLevel == AccessLevel.Player && Core.ML )
|
|
m.RevealingAction();
|
|
#endregion
|
|
|
|
new DelayTimer( m, this, range ).Start();
|
|
}
|
|
|
|
public virtual void OnGateUsed( Mobile m )
|
|
{
|
|
}
|
|
|
|
public virtual void UseGate( Mobile m )
|
|
{
|
|
ClientFlags flags = m.NetState == null ? ClientFlags.None : m.NetState.Flags;
|
|
|
|
if ( Factions.Sigil.ExistsOn( m ) )
|
|
{
|
|
m.SendLocalizedMessage( 1061632 ); // You can't do that while carrying the sigil.
|
|
}
|
|
else if ( m_TargetMap == Map.Felucca && m is PlayerMobile && ((PlayerMobile)m).Young )
|
|
{
|
|
m.SendLocalizedMessage( 1049543 ); // You decide against traveling to Felucca while you are still young.
|
|
}
|
|
else if ( (m.Kills >= 5 && m_TargetMap != Map.Felucca) || ( m_TargetMap == Map.Tokuno && (flags & ClientFlags.Tokuno) == 0 ) || ( m_TargetMap == Map.Malas && (flags & ClientFlags.Malas) == 0 ) || ( m_TargetMap == Map.Ilshenar && (flags & ClientFlags.Ilshenar) == 0 ) )
|
|
{
|
|
m.SendLocalizedMessage( 1019004 ); // You are not allowed to travel there.
|
|
}
|
|
else if ( m.Spell != null )
|
|
{
|
|
m.SendLocalizedMessage( 1049616 ); // You are too busy to do that at the moment.
|
|
}
|
|
else if ( m_TargetMap != null && m_TargetMap != Map.Internal )
|
|
{
|
|
BaseCreature.TeleportPets( m, m_Target, m_TargetMap );
|
|
|
|
m.MoveToWorld( m_Target, m_TargetMap );
|
|
|
|
if ( m.AccessLevel == AccessLevel.Player || !m.Hidden )
|
|
m.PlaySound( 0x1FE );
|
|
|
|
OnGateUsed( m );
|
|
}
|
|
else
|
|
{
|
|
m.SendMessage( "This moongate does not seem to go anywhere." );
|
|
}
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 1 ); // version
|
|
|
|
writer.Write( m_Target );
|
|
writer.Write( m_TargetMap );
|
|
|
|
// Version 1
|
|
writer.Write( m_bDispellable );
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
|
|
m_Target = reader.ReadPoint3D();
|
|
m_TargetMap = reader.ReadMap();
|
|
|
|
if ( version >= 1 )
|
|
m_bDispellable = reader.ReadBool();
|
|
}
|
|
|
|
public virtual bool ValidateUse( Mobile from, bool message )
|
|
{
|
|
if ( from.Deleted || this.Deleted )
|
|
return false;
|
|
|
|
if ( from.Map != this.Map || !from.InRange( this, 1 ) )
|
|
{
|
|
if ( message )
|
|
from.SendLocalizedMessage( 500446 ); // That is too far away.
|
|
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public virtual void BeginConfirmation( Mobile from )
|
|
{
|
|
if ( IsInTown( from.Location, from.Map ) && !IsInTown( m_Target, m_TargetMap ) || (from.Map != Map.Felucca && TargetMap == Map.Felucca && ShowFeluccaWarning) )
|
|
{
|
|
if ( from.AccessLevel == AccessLevel.Player || !from.Hidden )
|
|
from.Send( new PlaySound( 0x20E, from.Location ) );
|
|
from.CloseGump( typeof( MoongateConfirmGump ) );
|
|
from.SendGump( new MoongateConfirmGump( from, this ) );
|
|
}
|
|
else
|
|
{
|
|
EndConfirmation( from );
|
|
}
|
|
}
|
|
|
|
public virtual void EndConfirmation( Mobile from )
|
|
{
|
|
if ( !ValidateUse( from, true ) )
|
|
return;
|
|
|
|
UseGate( from );
|
|
}
|
|
|
|
public virtual void DelayCallback( Mobile from, int range )
|
|
{
|
|
if ( !ValidateUse( from, false ) || !from.InRange( this, range ) )
|
|
return;
|
|
|
|
if ( m_TargetMap != null )
|
|
BeginConfirmation( from );
|
|
else
|
|
from.SendMessage( "This moongate does not seem to go anywhere." );
|
|
}
|
|
|
|
public static bool IsInTown( Point3D p, Map map )
|
|
{
|
|
if ( map == null )
|
|
return false;
|
|
|
|
GuardedRegion reg = (GuardedRegion) Region.Find( p, map ).GetRegion( typeof( GuardedRegion ) );
|
|
|
|
return ( reg != null && !reg.IsDisabled() );
|
|
}
|
|
|
|
private class DelayTimer : Timer
|
|
{
|
|
private Mobile m_From;
|
|
private Moongate m_Gate;
|
|
private int m_Range;
|
|
|
|
public DelayTimer( Mobile from, Moongate gate, int range ) : base( TimeSpan.FromSeconds( 1.0 ) )
|
|
{
|
|
m_From = from;
|
|
m_Gate = gate;
|
|
m_Range = range;
|
|
}
|
|
|
|
protected override void OnTick()
|
|
{
|
|
m_Gate.DelayCallback( m_From, m_Range );
|
|
}
|
|
}
|
|
}
|
|
|
|
public class ConfirmationMoongate : Moongate
|
|
{
|
|
private int m_GumpWidth;
|
|
private int m_GumpHeight;
|
|
|
|
private int m_TitleColor;
|
|
private int m_MessageColor;
|
|
|
|
private int m_TitleNumber;
|
|
private int m_MessageNumber;
|
|
|
|
private string m_MessageString;
|
|
|
|
[CommandProperty( AccessLevel.GameMaster )]
|
|
public int GumpWidth
|
|
{
|
|
get{ return m_GumpWidth; }
|
|
set{ m_GumpWidth = value; }
|
|
}
|
|
|
|
[CommandProperty( AccessLevel.GameMaster )]
|
|
public int GumpHeight
|
|
{
|
|
get{ return m_GumpHeight; }
|
|
set{ m_GumpHeight = value; }
|
|
}
|
|
|
|
[CommandProperty( AccessLevel.GameMaster )]
|
|
public int TitleColor
|
|
{
|
|
get{ return m_TitleColor; }
|
|
set{ m_TitleColor = value; }
|
|
}
|
|
|
|
[CommandProperty( AccessLevel.GameMaster )]
|
|
public int MessageColor
|
|
{
|
|
get{ return m_MessageColor; }
|
|
set{ m_MessageColor = value; }
|
|
}
|
|
|
|
[CommandProperty( AccessLevel.GameMaster )]
|
|
public int TitleNumber
|
|
{
|
|
get{ return m_TitleNumber; }
|
|
set{ m_TitleNumber = value; }
|
|
}
|
|
|
|
[CommandProperty( AccessLevel.GameMaster )]
|
|
public int MessageNumber
|
|
{
|
|
get{ return m_MessageNumber; }
|
|
set{ m_MessageNumber = value; }
|
|
}
|
|
|
|
[CommandProperty( AccessLevel.GameMaster )]
|
|
public string MessageString
|
|
{
|
|
get{ return m_MessageString; }
|
|
set{ m_MessageString = value; }
|
|
}
|
|
|
|
[Constructable]
|
|
public ConfirmationMoongate() : this( Point3D.Zero, null )
|
|
{
|
|
}
|
|
|
|
[Constructable]
|
|
public ConfirmationMoongate( Point3D target, Map targetMap ) : base( target, targetMap )
|
|
{
|
|
}
|
|
|
|
public ConfirmationMoongate( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public virtual void Warning_Callback( Mobile from, bool okay, object state )
|
|
{
|
|
if ( okay )
|
|
EndConfirmation( from );
|
|
}
|
|
|
|
public override void BeginConfirmation( Mobile from )
|
|
{
|
|
if ( m_GumpWidth > 0 && m_GumpHeight > 0 && m_TitleNumber > 0 && (m_MessageNumber > 0 || m_MessageString != null) )
|
|
{
|
|
from.CloseGump( typeof( WarningGump ) );
|
|
from.SendGump( new WarningGump( m_TitleNumber, m_TitleColor, m_MessageString == null ? (object)m_MessageNumber : (object)m_MessageString, m_MessageColor, m_GumpWidth, m_GumpHeight, new WarningGumpCallback( Warning_Callback ), from ) );
|
|
}
|
|
else
|
|
{
|
|
base.BeginConfirmation( from );
|
|
}
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
|
|
writer.WriteEncodedInt( m_GumpWidth );
|
|
writer.WriteEncodedInt( m_GumpHeight );
|
|
|
|
writer.WriteEncodedInt( m_TitleColor );
|
|
writer.WriteEncodedInt( m_MessageColor );
|
|
|
|
writer.WriteEncodedInt( m_TitleNumber );
|
|
writer.WriteEncodedInt( m_MessageNumber );
|
|
|
|
writer.Write( m_MessageString );
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
|
|
switch ( version )
|
|
{
|
|
case 0:
|
|
{
|
|
m_GumpWidth = reader.ReadEncodedInt();
|
|
m_GumpHeight = reader.ReadEncodedInt();
|
|
|
|
m_TitleColor = reader.ReadEncodedInt();
|
|
m_MessageColor = reader.ReadEncodedInt();
|
|
|
|
m_TitleNumber = reader.ReadEncodedInt();
|
|
m_MessageNumber = reader.ReadEncodedInt();
|
|
|
|
m_MessageString = reader.ReadString();
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public class MoongateConfirmGump : Gump
|
|
{
|
|
private Mobile m_From;
|
|
private Moongate m_Gate;
|
|
|
|
public MoongateConfirmGump( Mobile from, Moongate gate ) : base( Core.AOS ? 110 : 20, Core.AOS ? 100 : 30 )
|
|
{
|
|
m_From = from;
|
|
m_Gate = gate;
|
|
|
|
if ( Core.AOS )
|
|
{
|
|
Closable = false;
|
|
|
|
AddPage( 0 );
|
|
|
|
AddBackground( 0, 0, 420, 280, 5054 );
|
|
|
|
AddImageTiled( 10, 10, 400, 20, 2624 );
|
|
AddAlphaRegion( 10, 10, 400, 20 );
|
|
|
|
AddHtmlLocalized( 10, 10, 400, 20, 1062051, 30720, false, false ); // Gate Warning
|
|
|
|
AddImageTiled( 10, 40, 400, 200, 2624 );
|
|
AddAlphaRegion( 10, 40, 400, 200 );
|
|
|
|
if ( from.Map != Map.Felucca && gate.TargetMap == Map.Felucca && gate.ShowFeluccaWarning )
|
|
AddHtmlLocalized( 10, 40, 400, 200, 1062050, 32512, false, true ); // This Gate goes to Felucca... Continue to enter the gate, Cancel to stay here
|
|
else
|
|
AddHtmlLocalized( 10, 40, 400, 200, 1062049, 32512, false, true ); // Dost thou wish to step into the moongate? Continue to enter the gate, Cancel to stay here
|
|
|
|
AddImageTiled( 10, 250, 400, 20, 2624 );
|
|
AddAlphaRegion( 10, 250, 400, 20 );
|
|
|
|
AddButton( 10, 250, 4005, 4007, 1, GumpButtonType.Reply, 0 );
|
|
AddHtmlLocalized( 40, 250, 170, 20, 1011036, 32767, false, false ); // OKAY
|
|
|
|
AddButton( 210, 250, 4005, 4007, 0, GumpButtonType.Reply, 0 );
|
|
AddHtmlLocalized( 240, 250, 170, 20, 1011012, 32767, false, false ); // CANCEL
|
|
}
|
|
else
|
|
{
|
|
AddPage( 0 );
|
|
|
|
AddBackground( 0, 0, 420, 400, 5054 );
|
|
AddBackground( 10, 10, 400, 380, 3000 );
|
|
|
|
AddHtml( 20, 40, 380, 60, @"Dost thou wish to step into the moongate? Continue to enter the gate, Cancel to stay here", false, false );
|
|
|
|
AddHtmlLocalized( 55, 110, 290, 20, 1011012, false, false ); // CANCEL
|
|
AddButton( 20, 110, 4005, 4007, 0, GumpButtonType.Reply, 0 );
|
|
|
|
AddHtmlLocalized( 55, 140, 290, 40, 1011011, false, false ); // CONTINUE
|
|
AddButton( 20, 140, 4005, 4007, 1, GumpButtonType.Reply, 0 );
|
|
}
|
|
}
|
|
|
|
public override void OnResponse( NetState state, RelayInfo info )
|
|
{
|
|
if ( info.ButtonID == 1 )
|
|
m_Gate.EndConfirmation( m_From );
|
|
}
|
|
}
|
|
} |