RunUO/Scripts/Items/Special/8th Anniversary Items/QuiverOfInfinity.cs

45 lines
952 B
C#

using System;
namespace Server.Items
{
public class QuiverOfInfinity : BaseQuiver, ITokunoDyable
{
public override int LabelNumber { get { return 1075201; } } // Quiver of Infinity
[Constructable]
public QuiverOfInfinity() : base( 0x2B02 )
{
LootType = LootType.Blessed;
Weight = 8.0;
WeightReduction = 30;
LowerAmmoCost = 20;
Attributes.DefendChance = 5;
}
public QuiverOfInfinity( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 2 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
if ( version < 1 && DamageIncrease == 0 )
DamageIncrease = 10;
if ( version < 2 && Attributes.WeaponDamage == 10 )
Attributes.WeaponDamage = 0;
}
}
}