RunUO/Scripts/Items/Special/AoS Promotional/HoodedShroudOfShadows.cs

45 lines
884 B
C#

using System;
using Server;
namespace Server.Items
{
[Flipable( 0x2684, 0x2683 )]
public class HoodedShroudOfShadows : BaseOuterTorso
{
[Constructable]
public HoodedShroudOfShadows() : this( 0x455 )
{
}
[Constructable]
public HoodedShroudOfShadows( int hue ) : base( 0x2684, hue )
{
LootType = LootType.Blessed;
Weight = 3.0;
}
public override bool Dye( Mobile from, DyeTub sender )
{
from.SendLocalizedMessage( sender.FailMessage );
return false;
}
public HoodedShroudOfShadows( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}