RunUO/Scripts/Items/Special/Evil Home Decor Collection/CreepyPortrait.cs

138 lines
3.3 KiB
C#

using System;
using Server;
using Server.Network;
namespace Server.Items
{
[Flipable( 0x2A69, 0x2A6D )]
public class CreepyPortraitComponent : AddonComponent
{
public override int LabelNumber { get { return 1074481; } } // Creepy portrait
public override bool HandlesOnMovement { get { return true; } }
public CreepyPortraitComponent() : base( 0x2A69 )
{
}
public CreepyPortraitComponent( Serial serial ) : base( serial )
{
}
public override void OnDoubleClick( Mobile from )
{
if ( Utility.InRange( Location, from.Location, 2 ) )
Effects.PlaySound( Location, Map, Utility.RandomMinMax( 0x565, 0x566 ) );
else
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
}
public override void OnMovement( Mobile m, Point3D old )
{
if ( m.Alive && m.Player && ( m.AccessLevel == AccessLevel.Player || !m.Hidden ) )
{
if ( !Utility.InRange( old, Location, 2 ) && Utility.InRange( m.Location, Location, 2 ) )
{
if ( ItemID == 0x2A69 || ItemID == 0x2A6D )
{
Up();
Timer.DelayCall( TimeSpan.FromSeconds( 0.5 ), TimeSpan.FromSeconds( 0.5 ), 2, new TimerCallback( Up ) );
}
}
else if ( Utility.InRange( old, Location, 2 ) && !Utility.InRange( m.Location, Location, 2 ) )
{
if ( ItemID == 0x2A6C || ItemID == 0x2A70 )
{
Down();
Timer.DelayCall( TimeSpan.FromSeconds( 0.5 ), TimeSpan.FromSeconds( 0.5 ), 2, new TimerCallback( Down ) );
}
}
}
}
private void Up()
{
ItemID += 1;
}
private void Down()
{
ItemID -= 1;
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 1 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
if ( version == 0 && ItemID != 0x2A69 && ItemID != 0x2A6D )
ItemID = 0x2A69;
}
}
public class CreepyPortraitAddon : BaseAddon
{
public override BaseAddonDeed Deed { get { return new CreepyPortraitDeed(); } }
[Constructable]
public CreepyPortraitAddon() : base()
{
AddComponent( new CreepyPortraitComponent(), 0, 0, 0 );
}
public CreepyPortraitAddon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
public class CreepyPortraitDeed : BaseAddonDeed
{
public override BaseAddon Addon { get { return new CreepyPortraitAddon(); } }
public override int LabelNumber { get { return 1074481; } } // Creepy portrait
[Constructable]
public CreepyPortraitDeed() : base()
{
LootType = LootType.Blessed;
}
public CreepyPortraitDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}