RunUO/Scripts/Items/Special/Holiday/Snowflakes.cs

62 lines
No EOL
1.1 KiB
C#

using System;
using Server.Items;
using Server.Network;
namespace Server.Items
{
public class BlueSnowflake : Item
{
[Constructable]
public BlueSnowflake() : base( 0x232E )
{
Weight = 1.0;
LootType = LootType.Blessed;
}
public BlueSnowflake( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class WhiteSnowflake : Item
{
[Constructable]
public WhiteSnowflake() : base( 0x232F )
{
Weight = 1.0;
LootType = LootType.Blessed;
}
public WhiteSnowflake( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}