728 lines
17 KiB
C#
728 lines
17 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Net;
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using System.Text;
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using Server;
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using Server.Accounting;
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using Server.ContextMenus;
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using Server.Gumps;
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using Server.Mobiles;
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using Server.Network;
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using Server.Regions;
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namespace Server.Items
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{
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public class RaffleEntry
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{
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private Mobile m_From;
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private IPAddress m_Address;
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private DateTime m_Date;
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public Mobile From
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{
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get { return m_From; }
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}
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public IPAddress Address
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{
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get { return m_Address; }
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}
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public DateTime Date
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{
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get { return m_Date; }
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}
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public RaffleEntry( Mobile from )
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{
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m_From = from;
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if ( m_From.NetState != null )
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m_Address = m_From.NetState.Address;
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else
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m_Address = IPAddress.None;
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m_Date = DateTime.UtcNow;
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}
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public void Serialize( GenericWriter writer )
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{
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writer.Write( m_From );
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writer.Write( m_Address );
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writer.Write( m_Date );
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}
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public RaffleEntry( GenericReader reader, int version )
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{
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switch ( version )
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{
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case 3: // HouseRaffleStone version changes
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case 2:
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case 1:
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case 0:
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{
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m_From = reader.ReadMobile();
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m_Address = Utility.Intern( reader.ReadIPAddress() );
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m_Date = reader.ReadDateTime();
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break;
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}
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}
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}
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}
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public enum HouseRaffleState
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{
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Inactive,
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Active,
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Completed
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}
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public enum HouseRaffleExpireAction
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{
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None,
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HideStone,
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DeleteStone
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}
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[FlipableAttribute( 0xEDD, 0xEDE )]
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public class HouseRaffleStone : Item
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{
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private const int EntryLimitPerIP = 4;
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private const int DefaultTicketPrice = 5000;
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private const int MessageHue = 1153;
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public static readonly TimeSpan DefaultDuration = TimeSpan.FromDays( 7.0 );
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public static readonly TimeSpan ExpirationTime = TimeSpan.FromDays( 30.0 );
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private HouseRaffleRegion m_Region;
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private Rectangle2D m_Bounds;
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private Map m_Facet;
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private Mobile m_Winner;
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private HouseRaffleDeed m_Deed;
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private HouseRaffleState m_State;
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private DateTime m_Started;
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private TimeSpan m_Duration;
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private HouseRaffleExpireAction m_ExpireAction;
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private int m_TicketPrice;
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private List<RaffleEntry> m_Entries;
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[CommandProperty( AccessLevel.GameMaster, AccessLevel.Seer )]
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public HouseRaffleState CurrentState
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{
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get { return m_State; }
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set
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{
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if ( m_State != value )
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{
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if ( value == HouseRaffleState.Active )
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{
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m_Entries.Clear();
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m_Winner = null;
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m_Deed = null;
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m_Started = DateTime.UtcNow;
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}
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m_State = value;
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InvalidateProperties();
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}
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}
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}
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[CommandProperty( AccessLevel.GameMaster, AccessLevel.Seer )]
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public Rectangle2D PlotBounds
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{
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get { return m_Bounds; }
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set
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{
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m_Bounds = value;
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InvalidateRegion();
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InvalidateProperties();
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}
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}
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[CommandProperty( AccessLevel.GameMaster, AccessLevel.Seer )]
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public Map PlotFacet
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{
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get { return m_Facet; }
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set
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{
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m_Facet = value;
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InvalidateRegion();
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InvalidateProperties();
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}
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}
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[CommandProperty( AccessLevel.GameMaster, AccessLevel.Seer )]
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public Mobile Winner
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{
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get { return m_Winner; }
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set { m_Winner = value; InvalidateProperties(); }
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}
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[CommandProperty( AccessLevel.GameMaster, AccessLevel.Seer )]
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public HouseRaffleDeed Deed
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{
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get { return m_Deed; }
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set { m_Deed = value; }
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}
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[CommandProperty( AccessLevel.GameMaster, AccessLevel.Seer )]
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public DateTime Started
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{
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get { return m_Started; }
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set { m_Started = value; InvalidateProperties(); }
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}
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[CommandProperty( AccessLevel.GameMaster, AccessLevel.Seer )]
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public TimeSpan Duration
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{
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get { return m_Duration; }
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set { m_Duration = value; InvalidateProperties(); }
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsExpired
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{
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get
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{
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if ( m_State != HouseRaffleState.Completed )
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return false;
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return ( m_Started + m_Duration + ExpirationTime <= DateTime.UtcNow );
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}
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}
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[CommandProperty( AccessLevel.GameMaster, AccessLevel.Seer )]
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public HouseRaffleExpireAction ExpireAction
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{
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get { return m_ExpireAction; }
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set { m_ExpireAction = value; }
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}
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[CommandProperty( AccessLevel.GameMaster, AccessLevel.Seer )]
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public int TicketPrice
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{
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get { return m_TicketPrice; }
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set
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{
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m_TicketPrice = Math.Max( 0, value );
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InvalidateProperties();
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}
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}
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public List<RaffleEntry> Entries
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{
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get { return m_Entries; }
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}
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public override string DefaultName
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{
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get { return "a house raffle stone"; }
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}
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public override bool DisplayWeight
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{
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get { return false; }
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}
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private static List<HouseRaffleStone> m_AllStones = new List<HouseRaffleStone>();
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public static void CheckEnd_OnTick()
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{
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for ( int i = 0; i < m_AllStones.Count; i++ )
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m_AllStones[i].CheckEnd();
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}
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public static void Initialize()
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{
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for ( int i = m_AllStones.Count - 1; i >= 0; i-- )
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{
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HouseRaffleStone stone = m_AllStones[i];
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if ( stone.IsExpired )
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{
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switch ( stone.ExpireAction )
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{
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case HouseRaffleExpireAction.HideStone:
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{
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if ( stone.Visible )
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{
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stone.Visible = false;
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stone.ItemID = 0x1B7B; // Non-blocking ItemID
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}
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break;
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}
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case HouseRaffleExpireAction.DeleteStone:
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{
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stone.Delete();
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break;
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}
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}
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}
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}
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Timer.DelayCall( TimeSpan.FromMinutes( 1.0 ), TimeSpan.FromMinutes( 1.0 ), new TimerCallback( CheckEnd_OnTick ) );
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}
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[Constructable]
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public HouseRaffleStone()
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: base( 0xEDD )
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{
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m_Region = null;
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m_Bounds = new Rectangle2D();
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m_Facet = null;
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m_Winner = null;
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m_Deed = null;
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m_State = HouseRaffleState.Inactive;
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m_Started = DateTime.MinValue;
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m_Duration = DefaultDuration;
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m_ExpireAction = HouseRaffleExpireAction.None;
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m_TicketPrice = DefaultTicketPrice;
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m_Entries = new List<RaffleEntry>();
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Movable = false;
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m_AllStones.Add( this );
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}
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public HouseRaffleStone( Serial serial )
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: base( serial )
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{
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}
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public bool ValidLocation()
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{
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return ( m_Bounds.Start != Point2D.Zero && m_Bounds.End != Point2D.Zero && m_Facet != null && m_Facet != Map.Internal );
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}
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private void InvalidateRegion()
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{
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if ( m_Region != null )
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{
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m_Region.Unregister();
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m_Region = null;
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}
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if ( ValidLocation() )
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{
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m_Region = new HouseRaffleRegion( this );
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m_Region.Register();
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}
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}
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private bool HasEntered( Mobile from )
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{
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Account acc = from.Account as Account;
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if ( acc == null )
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return false;
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foreach ( RaffleEntry entry in m_Entries )
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{
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if ( entry.From != null )
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{
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Account entryAcc = entry.From.Account as Account;
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if ( entryAcc == acc )
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return true;
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}
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}
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return false;
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}
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private bool IsAtIPLimit( Mobile from )
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{
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if ( from.NetState == null )
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return false;
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IPAddress address = from.NetState.Address;
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int tickets = 0;
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foreach ( RaffleEntry entry in m_Entries )
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{
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if ( Utility.IPMatchClassC( entry.Address, address ) )
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{
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if ( ++tickets >= EntryLimitPerIP )
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return true;
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}
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}
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return false;
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}
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public static string FormatLocation( Point3D loc, Map map, bool displayMap )
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{
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StringBuilder result = new StringBuilder();
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int xLong = 0, yLat = 0;
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int xMins = 0, yMins = 0;
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bool xEast = false, ySouth = false;
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if ( Sextant.Format( loc, map, ref xLong, ref yLat, ref xMins, ref yMins, ref xEast, ref ySouth ) )
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result.AppendFormat( "{0}<7D>{1}'{2},{3}<7D>{4}'{5}", yLat, yMins, ySouth ? "S" : "N", xLong, xMins, xEast ? "E" : "W" );
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else
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result.AppendFormat( "{0},{1}", loc.X, loc.Y );
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if ( displayMap )
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result.AppendFormat( " ({0})", map );
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return result.ToString();
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}
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public Point3D GetPlotCenter()
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{
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int x = m_Bounds.X + m_Bounds.Width / 2;
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int y = m_Bounds.Y + m_Bounds.Height / 2;
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int z = ( m_Facet == null ) ? 0 : m_Facet.GetAverageZ( x, y );
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return new Point3D( x, y, z );
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}
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public string FormatLocation()
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{
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if ( !ValidLocation() )
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return "no location set";
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return FormatLocation( GetPlotCenter(), m_Facet, true );
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}
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public string FormatPrice()
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{
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if ( m_TicketPrice == 0 )
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return "FREE";
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else
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return String.Format( "{0} gold", m_TicketPrice );
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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if ( ValidLocation() )
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list.Add( FormatLocation() );
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switch ( m_State )
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{
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case HouseRaffleState.Active:
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{
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list.Add( 1060658, "ticket price\t{0}", FormatPrice() ); // ~1_val~: ~2_val~
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list.Add( 1060659, "ends\t{0}", m_Started + m_Duration ); // ~1_val~: ~2_val~
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break;
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}
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case HouseRaffleState.Completed:
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{
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list.Add( 1060658, "winner\t{0}", ( m_Winner == null ) ? "unknown" : m_Winner.Name ); // ~1_val~: ~2_val~
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break;
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}
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}
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}
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public override void OnSingleClick( Mobile from )
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{
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base.OnSingleClick( from );
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switch ( m_State )
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{
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case HouseRaffleState.Active:
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{
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LabelTo( from, 1060658, String.Format( "Ends\t{0}", m_Started + m_Duration ) ); // ~1_val~: ~2_val~
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break;
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}
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case HouseRaffleState.Completed:
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{
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LabelTo( from, 1060658, String.Format( "Winner\t{0}", ( m_Winner == null ) ? "Unknown" : m_Winner.Name ) ); // ~1_val~: ~2_val~
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break;
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}
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}
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}
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public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
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{
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base.GetContextMenuEntries( from, list );
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if ( from.AccessLevel >= AccessLevel.Seer )
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{
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list.Add( new EditEntry( from, this ) );
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if ( m_State == HouseRaffleState.Inactive )
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list.Add( new ActivateEntry( from, this ) );
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else
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list.Add( new ManagementEntry( from, this ) );
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}
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( m_State != HouseRaffleState.Active || !from.CheckAlive() )
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return;
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if ( !from.InRange( GetWorldLocation(), 2 ) )
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{
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from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
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return;
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}
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if ( HasEntered( from ) )
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{
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from.SendMessage( MessageHue, "You have already entered this plot's raffle." );
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}
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else if ( IsAtIPLimit( from ) )
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{
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from.SendMessage( MessageHue, "You may not enter this plot's raffle." );
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}
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else
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{
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from.SendGump( new WarningGump( 1150470, 0x7F00, String.Format( "You are about to purchase a raffle ticket for the house plot located at {0}. The ticket price is {1}. Tickets are non-refundable and you can only purchase one ticket per account. Do you wish to continue?", FormatLocation(), FormatPrice() ), 0xFFFFFF, 420, 280, new WarningGumpCallback( Purchase_Callback ), null ) ); // CONFIRM TICKET PURCHASE
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}
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}
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public void Purchase_Callback( Mobile from, bool okay, object state )
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{
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if ( Deleted || m_State != HouseRaffleState.Active || !from.CheckAlive() || HasEntered( from ) || IsAtIPLimit( from ) )
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return;
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Account acc = from.Account as Account;
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if ( acc == null )
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return;
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if ( okay )
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{
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Container bank = from.FindBankNoCreate();
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if ( m_TicketPrice == 0 || ( from.Backpack != null && from.Backpack.ConsumeTotal( typeof( Gold ), m_TicketPrice ) ) || ( bank != null && bank.ConsumeTotal( typeof( Gold ), m_TicketPrice ) ) )
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{
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m_Entries.Add( new RaffleEntry( from ) );
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from.SendMessage( MessageHue, "You have successfully entered the plot's raffle." );
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}
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else
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{
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from.SendMessage( MessageHue, "You do not have the {0} required to enter the raffle.", FormatPrice() );
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}
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}
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else
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{
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from.SendMessage( MessageHue, "You have chosen not to enter the raffle." );
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}
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}
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public void CheckEnd()
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{
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if ( m_State != HouseRaffleState.Active || m_Started + m_Duration > DateTime.UtcNow )
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return;
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m_State = HouseRaffleState.Completed;
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if ( m_Region != null && m_Entries.Count != 0 )
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{
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int winner = Utility.Random( m_Entries.Count );
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m_Winner = m_Entries[winner].From;
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if ( m_Winner != null )
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{
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m_Deed = new HouseRaffleDeed( this, m_Winner );
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m_Winner.SendMessage( MessageHue, "Congratulations, {0}! You have won the raffle for the plot located at {1}.", m_Winner.Name, FormatLocation() );
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if ( m_Winner.AddToBackpack( m_Deed ) )
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{
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m_Winner.SendMessage( MessageHue, "The writ of lease has been placed in your backpack." );
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}
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else
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{
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m_Winner.BankBox.DropItem( m_Deed );
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m_Winner.SendMessage( MessageHue, "As your backpack is full, the writ of lease has been placed in your bank box." );
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}
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}
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}
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InvalidateProperties();
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}
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public override void OnDelete()
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{
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if ( m_Region != null )
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{
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m_Region.Unregister();
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m_Region = null;
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}
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m_AllStones.Remove( this );
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base.OnDelete();
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 3 ); // version
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writer.WriteEncodedInt( (int) m_State );
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writer.WriteEncodedInt( (int) m_ExpireAction );
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writer.Write( m_Deed );
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writer.Write( m_Bounds );
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writer.Write( m_Facet );
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writer.Write( m_Winner );
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writer.Write( m_TicketPrice );
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writer.Write( m_Started );
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writer.Write( m_Duration );
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writer.Write( m_Entries.Count );
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foreach ( RaffleEntry entry in m_Entries )
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entry.Serialize( writer );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
|
||
|
||
int version = reader.ReadInt();
|
||
|
||
switch ( version )
|
||
{
|
||
case 3:
|
||
{
|
||
m_State = (HouseRaffleState) reader.ReadEncodedInt();
|
||
|
||
goto case 2;
|
||
}
|
||
case 2:
|
||
{
|
||
m_ExpireAction = (HouseRaffleExpireAction) reader.ReadEncodedInt();
|
||
|
||
goto case 1;
|
||
}
|
||
case 1:
|
||
{
|
||
m_Deed = reader.ReadItem<HouseRaffleDeed>();
|
||
|
||
goto case 0;
|
||
}
|
||
case 0:
|
||
{
|
||
bool oldActive = ( version < 3 ) ? reader.ReadBool() : false;
|
||
|
||
m_Bounds = reader.ReadRect2D();
|
||
m_Facet = reader.ReadMap();
|
||
|
||
m_Winner = reader.ReadMobile();
|
||
|
||
m_TicketPrice = reader.ReadInt();
|
||
m_Started = reader.ReadDateTime();
|
||
m_Duration = reader.ReadTimeSpan();
|
||
|
||
int entryCount = reader.ReadInt();
|
||
m_Entries = new List<RaffleEntry>( entryCount );
|
||
|
||
for ( int i = 0; i < entryCount; i++ )
|
||
{
|
||
RaffleEntry entry = new RaffleEntry( reader, version );
|
||
|
||
if ( entry.From == null )
|
||
continue; // Character was deleted
|
||
|
||
m_Entries.Add( entry );
|
||
}
|
||
|
||
InvalidateRegion();
|
||
|
||
m_AllStones.Add( this );
|
||
|
||
if ( version < 3 )
|
||
{
|
||
if ( oldActive )
|
||
m_State = HouseRaffleState.Active;
|
||
else if ( m_Winner != null )
|
||
m_State = HouseRaffleState.Completed;
|
||
else
|
||
m_State = HouseRaffleState.Inactive;
|
||
}
|
||
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
private class RaffleContextMenuEntry : ContextMenuEntry
|
||
{
|
||
protected Mobile m_From;
|
||
protected HouseRaffleStone m_Stone;
|
||
|
||
public RaffleContextMenuEntry( Mobile from, HouseRaffleStone stone, int label )
|
||
: base( label )
|
||
{
|
||
m_From = from;
|
||
m_Stone = stone;
|
||
}
|
||
}
|
||
|
||
private class EditEntry : RaffleContextMenuEntry
|
||
{
|
||
public EditEntry( Mobile from, HouseRaffleStone stone )
|
||
: base( from, stone, 5101 ) // Edit
|
||
{
|
||
}
|
||
|
||
public override void OnClick()
|
||
{
|
||
if ( m_Stone.Deleted || m_From.AccessLevel < AccessLevel.Seer )
|
||
return;
|
||
|
||
m_From.SendGump( new PropertiesGump( m_From, m_Stone ) );
|
||
}
|
||
}
|
||
|
||
private class ActivateEntry : RaffleContextMenuEntry
|
||
{
|
||
public ActivateEntry( Mobile from, HouseRaffleStone stone )
|
||
: base( from, stone, 5113 ) // Start
|
||
{
|
||
if ( !stone.ValidLocation() )
|
||
Flags |= Network.CMEFlags.Disabled;
|
||
}
|
||
|
||
public override void OnClick()
|
||
{
|
||
if ( m_Stone.Deleted || m_From.AccessLevel < AccessLevel.Seer || !m_Stone.ValidLocation() )
|
||
return;
|
||
|
||
m_Stone.CurrentState = HouseRaffleState.Active;
|
||
}
|
||
}
|
||
|
||
private class ManagementEntry : RaffleContextMenuEntry
|
||
{
|
||
public ManagementEntry( Mobile from, HouseRaffleStone stone)
|
||
: base( from, stone, 5032 ) // Game Monitor
|
||
{
|
||
}
|
||
|
||
public override void OnClick()
|
||
{
|
||
if ( m_Stone.Deleted || m_From.AccessLevel < AccessLevel.Seer )
|
||
return;
|
||
|
||
m_From.SendGump( new HouseRaffleManagementGump( m_Stone ) );
|
||
}
|
||
}
|
||
}
|
||
}
|