RunUO/Scripts/Items/Special/ML/MinotaurHedge.cs

35 lines
617 B
C#

using System;
using Server;
namespace Server.Items
{
public class MinotaurHedge : Item
{
[Constructable]
public MinotaurHedge() : base( Utility.Random( 3215, 4 ) )
{
Name = "minotaur hedge";
Weight = 1.0;
}
public MinotaurHedge( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}