RunUO/Scripts/Items/Special/Rares/Jars/FullJars.cs

94 lines
No EOL
1.5 KiB
C#

using System;
namespace Server.Items
{
public class DecoFullJar : Item
{
[Constructable]
public DecoFullJar()
: base(0x1006)
{
Movable = true;
Stackable = false;
}
public DecoFullJar(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class DecoFullJars3 : Item
{
[Constructable]
public DecoFullJars3()
: base(0xE4a)
{
Movable = true;
Stackable = false;
}
public DecoFullJars3(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class DecoFullJars4 : Item
{
[Constructable]
public DecoFullJars4()
: base(0xE4b)
{
Movable = true;
Stackable = false;
}
public DecoFullJars4(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}