RunUO/Scripts/Items/Weapons/ML Weapons/ButchersWarCleaver.cs

40 lines
No EOL
830 B
C#

using System;
using Server.Items;
namespace Server.Items
{
public class ButchersWarCleaver : WarCleaver
{
public override int LabelNumber{ get{ return 1073526; } } // butcher's war cleaver
[Constructable]
public ButchersWarCleaver() : base()
{
}
public ButchersWarCleaver( Serial serial ) : base( serial )
{
}
public override void AppendChildNameProperties( ObjectPropertyList list )
{
base.AppendChildNameProperties( list );
list.Add( 1072512 ); // Bovine Slayer
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}