RunUO/Scripts/Items/Weapons/Swords/OrcishMachete.cs

35 lines
685 B
C#

using System;
using Server.Items;
namespace Server.Items
{
public class OrcishMachete : ElvenMachete
{
public override int LabelNumber{ get{ return 1073534; } } // Orcish Machete
[Constructable]
public OrcishMachete()
{
Attributes.BonusInt = -5;
Attributes.WeaponDamage = 10;
}
public OrcishMachete( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}