110 lines
No EOL
2.3 KiB
C#
110 lines
No EOL
2.3 KiB
C#
using System;
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using System.Collections;
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using Server.Items;
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using Server.Targeting;
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namespace Server.Mobiles
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{
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[CorpseName( "a solen infiltrator corpse" )] // TODO: Corpse name?
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public class RedSolenInfiltratorQueen : BaseCreature
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{
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[Constructable]
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public RedSolenInfiltratorQueen() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Name = "a red solen infiltrator";
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Body = 783;
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BaseSoundID = 959;
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SetStr( 326, 350 );
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SetDex( 141, 165 );
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SetInt( 96, 120 );
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SetHits( 151, 162 );
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SetDamage( 10, 15 );
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SetDamageType( ResistanceType.Physical, 70 );
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SetDamageType( ResistanceType.Poison, 30 );
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SetResistance( ResistanceType.Physical, 30, 40 );
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SetResistance( ResistanceType.Fire, 30, 35 );
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SetResistance( ResistanceType.Cold, 25, 35 );
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SetResistance( ResistanceType.Poison, 35, 40 );
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SetResistance( ResistanceType.Energy, 25, 30 );
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SetSkill( SkillName.MagicResist, 90.0 );
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SetSkill( SkillName.Tactics, 90.0 );
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SetSkill( SkillName.Wrestling, 90.0 );
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Fame = 6500;
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Karma = -6500;
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VirtualArmor = 50;
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SolenHelper.PackPicnicBasket( this );
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PackItem( new ZoogiFungus( ( 0.05 < Utility.RandomDouble() )? 4 : 16 ) );
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}
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public override int GetAngerSound()
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{
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return 0x259;
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}
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public override int GetIdleSound()
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{
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return 0x259;
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}
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public override int GetAttackSound()
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{
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return 0x195;
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}
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public override int GetHurtSound()
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{
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return 0x250;
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}
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public override int GetDeathSound()
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{
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return 0x25B;
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}
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public override void GenerateLoot()
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{
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AddLoot( LootPack.Rich );
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}
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public override bool IsEnemy( Mobile m )
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{
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if ( SolenHelper.CheckRedFriendship( m ) )
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return false;
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else
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return base.IsEnemy( m );
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}
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public override void OnDamage( int amount, Mobile from, bool willKill )
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{
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SolenHelper.OnRedDamage( from );
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base.OnDamage( amount, from, willKill );
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}
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public RedSolenInfiltratorQueen( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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} |