RunUO/Scripts/Mobiles/Monsters/ML/Prism of Light/CrystalWisp.cs

37 lines
614 B
C#

using System;
using Server;
using Server.Items;
namespace Server.Mobiles
{
public class CrystalWisp : Wisp
{
[Constructable]
public CrystalWisp()
{
Name = "a crystal wisp";
Hue = 0x482;
PackArcaneScroll( 0, 1 );
}
public CrystalWisp( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}