RunUO/Scripts/Mobiles/Monsters/Reptile/Magic/OphidianMatriarch.cs

77 lines
No EOL
1.9 KiB
C#

using System;
using Server;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "an ophidian corpse" )]
public class OphidianMatriarch : BaseCreature
{
[Constructable]
public OphidianMatriarch() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "an ophidian matriarch";
Body = 87;
BaseSoundID = 644;
SetStr( 416, 505 );
SetDex( 96, 115 );
SetInt( 366, 455 );
SetHits( 250, 303 );
SetDamage( 11, 13 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 45, 55 );
SetResistance( ResistanceType.Fire, 30, 40 );
SetResistance( ResistanceType.Cold, 35, 45 );
SetResistance( ResistanceType.Poison, 40, 50 );
SetResistance( ResistanceType.Energy, 35, 45 );
SetSkill( SkillName.EvalInt, 90.1, 100.0 );
SetSkill( SkillName.Magery, 90.1, 100.0 );
SetSkill( SkillName.Meditation, 5.4, 25.0 );
SetSkill( SkillName.MagicResist, 90.1, 100.0 );
SetSkill( SkillName.Tactics, 50.1, 70.0 );
SetSkill( SkillName.Wrestling, 60.1, 80.0 );
Fame = 16000;
Karma = -16000;
VirtualArmor = 50;
}
public override void GenerateLoot()
{
AddLoot( LootPack.Rich );
AddLoot( LootPack.Average, 2 );
AddLoot( LootPack.MedScrolls, 2 );
}
public override Poison PoisonImmune{ get{ return Poison.Greater; } }
public override int TreasureMapLevel{ get{ return 4; } }
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.TerathansAndOphidians; }
}
public OphidianMatriarch( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}