RunUO/Scripts/Mobiles/Vendors/NPC/Guildmasters/MerchantGuildmaster.cs

36 lines
No EOL
769 B
C#

using System;
using System.Collections;
using Server;
namespace Server.Mobiles
{
public class MerchantGuildmaster : BaseGuildmaster
{
public override NpcGuild NpcGuild{ get{ return NpcGuild.MerchantsGuild; } }
[Constructable]
public MerchantGuildmaster() : base( "merchant" )
{
SetSkill( SkillName.ItemID, 85.0, 100.0 );
SetSkill( SkillName.ArmsLore, 85.0, 100.0 );
}
public MerchantGuildmaster( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}