RunUO/Scripts/Commands/RetrieveMount.cs

70 lines
2.1 KiB
C#

using System;
using System.Collections.Generic;
using Server;
using Server.Commands;
using Server.Mobiles;
namespace Server.Commands
{
public class RetrieveMountCommand
{
public static void Initialize()
{
CommandSystem.Register("RetrieveMount", AccessLevel.Player, new CommandEventHandler(RetrieveMount_OnCommand));
}
[Usage("RetrieveMount")]
[Description("Automatically retrieves your last stabled mount and remounts you upon exiting a restricted zone.")]
public static void RetrieveMount_OnCommand(CommandEventArgs e)
{
PlayerMobile pm = e.Mobile as PlayerMobile;
if (pm != null)
{
AutoRemountPlayer(pm);
}
}
public static void AutoRemountPlayer(PlayerMobile pm)
{
if (pm == null || pm.Deleted)
return;
if (pm.Map == null || pm.Map == Map.Internal)
return;
if (pm.Mounted)
return;
if (pm.Region.IsPartOf(typeof(Server.Regions.InnRegion)) ||
pm.Region.IsPartOf(typeof(Server.Regions.HouseRegion)))
{
return;
}
BaseCreature mountToRetrieve = null;
for (int i = pm.Stabled.Count - 1; i >= 0; i--)
{
BaseCreature pet = pm.Stabled[i] as BaseCreature;
if (pet != null && pet is IMount && !pet.Deleted)
{
mountToRetrieve = pet;
break;
}
}
if (mountToRetrieve != null)
{
pm.Stabled.Remove(mountToRetrieve);
mountToRetrieve.SetControlMaster(pm);
mountToRetrieve.IsStabled = false;
mountToRetrieve.MoveToWorld(pm.Location, pm.Map);
IMount mount = mountToRetrieve as IMount;
if (mount != null)
{
mount.Rider = pm;
//pm.SendMessage("Welcome back! Your mount has been returned to you.");
}
}
}
}
}