RunUO/Scripts/Engines/ConPVP/SafeZone.cs

77 lines
No EOL
1.9 KiB
C#

using System;
using System.Collections;
using Server;
using Server.Mobiles;
using Server.Regions;
namespace Server.Engines.ConPVP
{
public class SafeZone : GuardedRegion
{
public static readonly int SafeZonePriority = HouseRegion.HousePriority + 1;
/*public override bool AllowReds{ get{ return true; } }*/
public SafeZone( Rectangle2D area, Point3D goloc, Map map, bool isGuarded ) : base( null, map, SafeZonePriority, area )
{
GoLocation = goloc;
this.Disabled = !isGuarded;
Register();
}
public override bool AllowHousing( Mobile from, Point3D p )
{
if ( from.AccessLevel < AccessLevel.GameMaster )
return false;
return base.AllowHousing( from, p );
}
public override bool OnMoveInto( Mobile m, Direction d, Point3D newLocation, Point3D oldLocation )
{
if ( m.Player && Factions.Sigil.ExistsOn( m ) )
{
m.SendMessage( 0x22, "You are holding a sigil and cannot enter this zone." );
return false;
}
PlayerMobile pm = m as PlayerMobile;
if ( pm == null && m is BaseCreature )
{
BaseCreature bc = (BaseCreature)m;
if ( bc.Summoned )
pm = bc.SummonMaster as PlayerMobile;
}
if ( pm != null && pm.DuelContext != null && pm.DuelContext.StartedBeginCountdown )
return true;
if ( DuelContext.CheckCombat( m ) )
{
m.SendMessage( 0x22, "You have recently been in combat and cannot enter this zone." );
return false;
}
return base.OnMoveInto( m, d, newLocation, oldLocation );
}
public override void OnEnter( Mobile m )
{
m.SendMessage( "You have entered a dueling safezone. No combat other than duels are allowed in this zone." );
}
public override void OnExit( Mobile m )
{
m.SendMessage( "You have left a dueling safezone. Combat is now unrestricted." );
}
public override bool CanUseStuckMenu( Mobile m )
{
return false;
}
}
}