RunUO/Scripts/Items/Addons/SerpentPillarAddon.cs

54 lines
No EOL
1.5 KiB
C#

using System;
using System.Text;
using System.Net;
using Server;
using Server.Items;
using Server.Mobiles;
namespace Server.Items
{
public class SerpentPillarAddon : BaseAddon
{
[Constructable]
public SerpentPillarAddon()
{
AddComponent( new AddonComponent( 9020 ), -2, +1, 0 );
AddComponent( new AddonComponent( 9021 ), -2, +0, 0 );
AddComponent( new AddonComponent( 9022 ), -2, -1, 0 );
AddComponent( new AddonComponent( 9023 ), -2, -2, 0 );
AddComponent( new AddonComponent( 9024 ), -1, -2, 0 );
AddComponent( new AddonComponent( 9025 ), +0, -2, 0 );
AddComponent( new AddonComponent( 9026 ), +1, -2, 0 );
AddComponent( new AddonComponent( 9027 ), -1, +1, 0 );
AddComponent( new AddonComponent( 9028 ), -1, +0, 0 );
AddComponent( new AddonComponent( 9029 ), -1, -1, 0 );
AddComponent( new AddonComponent( 9030 ), +0, +1, 0 );
AddComponent( new AddonComponent( 9031 ), +0, +0, 0 );
AddComponent( new AddonComponent( 9032 ), +0, -1, 0 );
AddComponent( new AddonComponent( 9033 ), +1, +0, 0 );
AddComponent( new AddonComponent( 9034 ), +1, -1, 0 );
}
public SerpentPillarAddon( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (byte) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadByte();
}
}
}