RunUO/Scripts/Items/Resources/Blacksmithing/Scales.cs

270 lines
No EOL
4.9 KiB
C#

using System;
using Server.Items;
using Server.Network;
namespace Server.Items
{
public abstract class BaseScales : Item, ICommodity
{
public override int LabelNumber{ get{ return 1053139; } } // dragon scales
private CraftResource m_Resource;
[CommandProperty( AccessLevel.GameMaster )]
public CraftResource Resource
{
get{ return m_Resource; }
set{ m_Resource = value; InvalidateProperties(); }
}
public override double DefaultWeight
{
get { return 0.1; }
}
int ICommodity.DescriptionNumber { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
writer.Write( (int) m_Resource );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
m_Resource = (CraftResource)reader.ReadInt();
break;
}
}
}
public BaseScales( CraftResource resource ) : this( resource, 1 )
{
}
public BaseScales( CraftResource resource, int amount ) : base( 0x26B4 )
{
Stackable = true;
Amount = amount;
Hue = CraftResources.GetHue( resource );
m_Resource = resource;
}
public BaseScales( Serial serial ) : base( serial )
{
}
}
public class RedScales : BaseScales
{
[Constructable]
public RedScales() : this( 1 )
{
}
[Constructable]
public RedScales( int amount ) : base( CraftResource.RedScales, amount )
{
}
public RedScales( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class YellowScales : BaseScales
{
[Constructable]
public YellowScales() : this( 1 )
{
}
[Constructable]
public YellowScales( int amount ) : base( CraftResource.YellowScales, amount )
{
}
public YellowScales( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class BlackScales : BaseScales
{
[Constructable]
public BlackScales() : this( 1 )
{
}
[Constructable]
public BlackScales( int amount ) : base( CraftResource.BlackScales, amount )
{
}
public BlackScales( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class GreenScales : BaseScales
{
[Constructable]
public GreenScales() : this( 1 )
{
}
[Constructable]
public GreenScales( int amount ) : base( CraftResource.GreenScales, amount )
{
}
public GreenScales( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class WhiteScales : BaseScales
{
[Constructable]
public WhiteScales() : this( 1 )
{
}
[Constructable]
public WhiteScales( int amount ) : base( CraftResource.WhiteScales, amount )
{
}
public WhiteScales( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class BlueScales : BaseScales
{
public override int LabelNumber{ get{ return 1053140; } } // sea serpent scales
[Constructable]
public BlueScales() : this( 1 )
{
}
[Constructable]
public BlueScales( int amount ) : base( CraftResource.BlueScales, amount )
{
}
public BlueScales( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}