RunUO/Scripts/Mobiles/Special/Serado.cs

187 lines
5.4 KiB
C#

using System;
using System.Collections;
using Server;
using Server.Items;
using Server.Engines.CannedEvil;
namespace Server.Mobiles
{
public class Serado : BaseChampion
{
public override ChampionSkullType SkullType{ get{ return ChampionSkullType.Power; } }
public override Type[] UniqueList{ get{ return new Type[] { typeof( Pacify ) }; } }
public override Type[] SharedList{ get{ return new Type[] { typeof( BraveKnightOfTheBritannia ),
typeof( DetectiveBoots ),
typeof( EmbroideredOakLeafCloak ),
typeof( LieutenantOfTheBritannianRoyalGuard ) }; } }
public override Type[] DecorativeList{ get{ return new Type[] { typeof( Futon ), typeof( SwampTile ) }; } }
public override MonsterStatuetteType[] StatueTypes{ get{ return new MonsterStatuetteType[] { }; } }
public override WeaponAbility GetWeaponAbility()
{
return WeaponAbility.DoubleStrike;
}
[Constructable]
public Serado() : base( AIType.AI_Melee )
{
Name = "Serado";
Title = "the awakened";
Body = 249;
Hue = 0x96C;
SetStr( 1000 );
SetDex( 150 );
SetInt( 300 );
SetHits( 9000 );
SetMana( 300 );
SetDamage( 29, 35 );
SetDamageType( ResistanceType.Physical, 70 );
SetDamageType( ResistanceType.Poison, 20 );
SetDamageType( ResistanceType.Energy, 10 );
SetResistance( ResistanceType.Physical, 30 );
SetResistance( ResistanceType.Fire, 60 );
SetResistance( ResistanceType.Cold, 60 );
SetResistance( ResistanceType.Poison, 90 );
SetResistance( ResistanceType.Energy, 50 );
SetSkill( SkillName.MagicResist, 120.0 );
SetSkill( SkillName.Tactics, 120.0 );
SetSkill( SkillName.Wrestling, 70.0 );
SetSkill( SkillName.Poisoning, 150.0 );
Fame = 22500;
Karma = -22500;
PackItem( Engines.Plants.Seed.RandomBonsaiSeed() );
}
public override void GenerateLoot()
{
AddLoot( LootPack.UltraRich, 4 );
AddLoot( LootPack.FilthyRich );
AddLoot( LootPack.Gems, 6 );
}
public override int TreasureMapLevel{ get{ return 5; } }
public override Poison HitPoison{ get{ return Poison.Lethal; } }
public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
public override double HitPoisonChance{ get{ return 0.8; } }
public override int Feathers{ get{ return 30; } }
public override bool ShowFameTitle{ get{ return false; } }
public override bool ClickTitle{ get{ return false; } }
// TODO: Hit Lightning Area
public override void OnDamagedBySpell( Mobile attacker )
{
base.OnDamagedBySpell( attacker );
ScaleResistances();
DoCounter( attacker );
}
public override void OnGotMeleeAttack( Mobile attacker )
{
base.OnGotMeleeAttack( attacker );
ScaleResistances();
DoCounter( attacker );
}
private void ScaleResistances()
{
double hitsLost = (HitsMax - Hits) / (double)HitsMax;
SetResistance( ResistanceType.Physical, 30 + (int)(hitsLost * ( 95 - 30 )) );
SetResistance( ResistanceType.Fire, 60 + (int)(hitsLost * ( 95 - 60 )) );
SetResistance( ResistanceType.Cold, 60 + (int)(hitsLost * ( 95 - 60 )) );
SetResistance( ResistanceType.Poison, 90 + (int)(hitsLost * ( 95 - 90 )) );
SetResistance( ResistanceType.Energy, 50 + (int)(hitsLost * ( 95 - 50 )) );
}
private void DoCounter( Mobile attacker )
{
if ( this.Map == null || ( attacker is BaseCreature && ((BaseCreature)attacker).BardProvoked ) )
return;
if ( 0.2 > Utility.RandomDouble() )
{
/* Counterattack with Hit Poison Area
* 20-25 damage, unresistable
* Lethal poison, 100% of the time
* Particle effect: Type: "2" From: "0x4061A107" To: "0x0" ItemId: "0x36BD" ItemIdName: "explosion" FromLocation: "(296 615, 17)" ToLocation: "(296 615, 17)" Speed: "1" Duration: "10" FixedDirection: "True" Explode: "False" Hue: "0xA6" RenderMode: "0x0" Effect: "0x1F78" ExplodeEffect: "0x1" ExplodeSound: "0x0" Serial: "0x4061A107" Layer: "255" Unknown: "0x0"
* Doesn't work on provoked monsters
*/
Mobile target = null;
if ( attacker is BaseCreature )
{
Mobile m = ((BaseCreature)attacker).GetMaster();
if ( m != null )
target = m;
}
if ( target == null || !target.InRange( this, 25 ) )
target = attacker;
this.Animate( 10, 4, 1, true, false, 0 );
ArrayList targets = new ArrayList();
foreach ( Mobile m in target.GetMobilesInRange( 8 ) )
{
if ( m == this || !CanBeHarmful( m ) )
continue;
if ( m is BaseCreature && (((BaseCreature)m).Controlled || ((BaseCreature)m).Summoned || ((BaseCreature)m).Team != this.Team) )
targets.Add( m );
else if ( m.Player )
targets.Add( m );
}
for ( int i = 0; i < targets.Count; ++i )
{
Mobile m = (Mobile)targets[i];
DoHarmful( m );
AOS.Damage( m, this, Utility.RandomMinMax( 20, 25 ), true, 0, 0, 0, 100, 0 );
m.FixedParticles( 0x36BD, 1, 10, 0x1F78, 0xA6, 0, (EffectLayer)255 );
m.ApplyPoison( this, Poison.Lethal );
}
}
}
public Serado( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}