85 lines
No EOL
1.8 KiB
C#
85 lines
No EOL
1.8 KiB
C#
using System;
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using Server;
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using Server.Items;
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using EDI=Server.Mobiles.EscortDestinationInfo;
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namespace Server.Mobiles
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{
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public class Merchant : BaseEscortable
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{
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[Constructable]
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public Merchant()
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{
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Title = "the merchant";
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SetSkill( SkillName.ItemID, 55.0, 78.0 );
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SetSkill( SkillName.ArmsLore, 55, 78 );
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}
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public override bool CanTeach { get { return true; } }
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public override bool ClickTitle { get { return false; } } // Do not display 'the merchant' when single-clicking
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private static int GetRandomHue()
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{
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switch( Utility.Random( 6 ) )
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{
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default:
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case 0: return 0;
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case 1: return Utility.RandomBlueHue();
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case 2: return Utility.RandomGreenHue();
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case 3: return Utility.RandomRedHue();
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case 4: return Utility.RandomYellowHue();
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case 5: return Utility.RandomNeutralHue();
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}
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}
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public override void InitOutfit()
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{
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if( Female )
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AddItem( new PlainDress() );
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else
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AddItem( new Shirt( GetRandomHue() ) );
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int lowHue = GetRandomHue();
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AddItem( new ThighBoots() );
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if( Female )
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AddItem( new FancyDress( lowHue ) );
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else
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AddItem( new FancyShirt( lowHue ) );
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AddItem( new LongPants( lowHue ) );
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if( !Female )
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AddItem( new BodySash( lowHue ) );
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//if ( !Female )
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//AddItem( new Longsword() );
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Utility.AssignRandomHair( this );
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PackGold( 200, 250 );
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}
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public Merchant( Serial serial )
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: base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int)0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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} |