RunUO/Scripts/Regions/InnRegion.cs

50 lines
1.3 KiB
C#

using System;
using System.Xml;
using Server;
using Server.Mobiles;
namespace Server.Regions
{
public class InnRegion : Region
{
public InnRegion( XmlElement xml, Map map, Region parent ) : base( xml, map, parent )
{
}
public InnRegion( string name, Map map, int priority, params Rectangle3D[] area ) : base( name, map, priority, area )
{
}
public override TimeSpan GetLogoutDelay( Mobile m )
{
return TimeSpan.Zero;
}
public override bool AllowHousing( Mobile from, Point3D p )
{
return false;
}
public override void OnEnter( Mobile m )
{
base.OnEnter( m );
if ( m != null && m.Player )
{
Server.Commands.StableMountCommand.ForceDismountAndStore((PlayerMobile)m);
}
if ( m != null && m.Player )
{
m.SendMessage( "Welcome to <BASEFONT COLOR='#FFD700'>{0}</BASEFONT>", this.Name );
}
}
public override void OnExit( Mobile m )
{
base.OnExit( m );
if ( m != null && m.Player )
{
Server.Commands.RetrieveMountCommand.AutoRemountPlayer((PlayerMobile)m);
}
}
}
}