RunUO/Scripts/Items/Resources/Reagents/DeadWood.cs

40 lines
No EOL
763 B
C#

using System;
using Server;
using Server.Items;
namespace Server.Items
{
public class DeadWood : BaseReagent, ICommodity
{
int ICommodity.DescriptionNumber { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
[Constructable]
public DeadWood() : this( 1 )
{
}
[Constructable]
public DeadWood( int amount ) : base( 0xF90, amount )
{
}
public DeadWood( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}