133 lines
No EOL
3.6 KiB
C#
133 lines
No EOL
3.6 KiB
C#
using System;
|
|
using System.Collections;
|
|
using Server.Network;
|
|
using Server.Items;
|
|
using Server.Mobiles;
|
|
using Server.Regions;
|
|
using Server.Targeting;
|
|
|
|
namespace Server.Spells.Ninjitsu
|
|
{
|
|
public class Shadowjump : NinjaSpell
|
|
{
|
|
private static SpellInfo m_Info = new SpellInfo(
|
|
"Shadowjump", null,
|
|
-1,
|
|
9002
|
|
);
|
|
|
|
public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds( 1.0 ); } }
|
|
|
|
public override double RequiredSkill{ get{ return 50.0; } }
|
|
public override int RequiredMana{ get{ return 15; } }
|
|
|
|
public override bool BlockedByAnimalForm{ get{ return false; } }
|
|
|
|
public Shadowjump( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
|
{
|
|
}
|
|
|
|
public override bool CheckCast()
|
|
{
|
|
PlayerMobile pm = Caster as PlayerMobile; // IsStealthing should be moved to Server.Mobiles
|
|
if ( !pm.IsStealthing )
|
|
{
|
|
Caster.SendLocalizedMessage( 1063087 ); // You must be in stealth mode to use this ability.
|
|
return false;
|
|
}
|
|
|
|
return base.CheckCast();
|
|
}
|
|
|
|
public override bool CheckDisturb( DisturbType type, bool firstCircle, bool resistable )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
public override void OnCast()
|
|
{
|
|
Caster.SendLocalizedMessage( 1063088 ); // You prepare to perform a Shadowjump.
|
|
Caster.Target = new InternalTarget( this );
|
|
}
|
|
|
|
public void Target( IPoint3D p )
|
|
{
|
|
IPoint3D orig = p;
|
|
Map map = Caster.Map;
|
|
|
|
SpellHelper.GetSurfaceTop( ref p );
|
|
|
|
Point3D from = Caster.Location;
|
|
Point3D to = new Point3D( p );
|
|
|
|
PlayerMobile pm = Caster as PlayerMobile; // IsStealthing should be moved to Server.Mobiles
|
|
|
|
if ( !pm.IsStealthing )
|
|
{
|
|
Caster.SendLocalizedMessage( 1063087 ); // You must be in stealth mode to use this ability.
|
|
}
|
|
else if ( Factions.Sigil.ExistsOn( Caster ) )
|
|
{
|
|
Caster.SendLocalizedMessage( 1061632 ); // You can't do that while carrying the sigil.
|
|
}
|
|
else if ( Server.Misc.WeightOverloading.IsOverloaded( Caster ) )
|
|
{
|
|
Caster.SendLocalizedMessage( 502359, "", 0x22 ); // Thou art too encumbered to move.
|
|
}
|
|
else if ( !SpellHelper.CheckTravel( Caster, TravelCheckType.TeleportFrom ) || !SpellHelper.CheckTravel( Caster, map, to, TravelCheckType.TeleportTo ))
|
|
{
|
|
}
|
|
else if ( map == null || !map.CanSpawnMobile( p.X, p.Y, p.Z ) )
|
|
{
|
|
Caster.SendLocalizedMessage( 502831 ); // Cannot teleport to that spot.
|
|
}
|
|
else if ( SpellHelper.CheckMulti( to, map, true, 5 ) )
|
|
{
|
|
Caster.SendLocalizedMessage( 502831 ); // Cannot teleport to that spot.
|
|
}
|
|
else if ( Region.Find( to, map ).GetRegion( typeof( HouseRegion ) ) != null )
|
|
{
|
|
Caster.SendLocalizedMessage( 502829 ); // Cannot teleport to that spot.
|
|
}
|
|
else if ( CheckSequence() )
|
|
{
|
|
SpellHelper.Turn( Caster, orig );
|
|
|
|
Mobile m = Caster;
|
|
|
|
m.Location = to;
|
|
m.ProcessDelta();
|
|
|
|
Effects.SendLocationParticles( EffectItem.Create( from, m.Map, EffectItem.DefaultDuration ), 0x3728, 10, 10, 2023 );
|
|
|
|
m.PlaySound( 0x512 );
|
|
|
|
Server.SkillHandlers.Stealth.OnUse( m ); // stealth check after the a jump
|
|
}
|
|
|
|
FinishSequence();
|
|
}
|
|
public class InternalTarget : Target
|
|
{
|
|
private Shadowjump m_Owner;
|
|
|
|
public InternalTarget( Shadowjump owner ) : base( 11, true, TargetFlags.None )
|
|
{
|
|
m_Owner = owner;
|
|
}
|
|
|
|
protected override void OnTarget( Mobile from, object o )
|
|
{
|
|
IPoint3D p = o as IPoint3D;
|
|
|
|
if ( p != null )
|
|
m_Owner.Target( p );
|
|
}
|
|
|
|
protected override void OnTargetFinish( Mobile from )
|
|
{
|
|
m_Owner.FinishSequence();
|
|
}
|
|
}
|
|
}
|
|
} |