RunUO/Scripts/Engines/Virtues/Valor.cs

138 lines
No EOL
3.5 KiB
C#

using System;
using System.Collections;
using Server;
using Server.Items;
using Server.Gumps;
using Server.Mobiles;
using Server.Targeting;
using Server.Engines.CannedEvil;
namespace Server
{
public class ValorVirtue
{
private static TimeSpan LossDelay = TimeSpan.FromDays( 7.0 );
private const int LossAmount = 250;
public static void Initialize()
{
VirtueGump.Register( 112, new OnVirtueUsed( OnVirtueUsed ) );
}
public static void OnVirtueUsed( Mobile from )
{
if( from.Alive )
{
from.SendLocalizedMessage( 1054034 ); // Target the Champion Idol of the Champion you wish to challenge!.
from.Target = new InternalTarget();
}
}
public static void CheckAtrophy( Mobile from )
{
PlayerMobile pm = from as PlayerMobile;
if( pm == null )
return;
try
{
if( (pm.LastValorLoss + LossDelay) < DateTime.UtcNow )
{
if( VirtueHelper.Atrophy( from, VirtueName.Valor, LossAmount ) )
from.SendLocalizedMessage( 1054040 ); // You have lost some Valor.
pm.LastValorLoss = DateTime.UtcNow;
}
}
catch
{
}
}
public static void Valor( Mobile from, object targ )
{
IdolOfTheChampion idol = targ as IdolOfTheChampion;
if( idol == null || idol.Deleted || idol.Spawn == null || idol.Spawn.Deleted )
from.SendLocalizedMessage( 1054035 ); // You must target a Champion Idol to challenge the Champion's spawn!
else if( from.Hidden )
from.SendLocalizedMessage( 1052015 ); // You cannot do that while hidden.
else if( idol.Spawn.HasBeenAdvanced )
from.SendLocalizedMessage( 1054038 ); // The Champion of this region has already been challenged!
else
{
VirtueLevel vl = VirtueHelper.GetLevel( from, VirtueName.Valor );
if( idol.Spawn.Active )
{
if( idol.Spawn.Champion != null ) //TODO: Message?
return;
int needed, consumed;
switch( idol.Spawn.GetSubLevel() )
{
case 0:
{
needed = consumed = 2500;
break;
}
case 1:
{
needed = consumed = 5000;
break;
}
case 2:
{
needed = 10000;
consumed = 7500;
break;
}
default:
{
needed = 20000;
consumed = 10000;
break;
}
}
if( from.Virtues.GetValue( (int)VirtueName.Valor ) >= needed )
{
VirtueHelper.Atrophy( from, VirtueName.Valor, consumed );
from.SendLocalizedMessage( 1054037 ); // Your challenge is heard by the Champion of this region! Beware its wrath!
idol.Spawn.HasBeenAdvanced = true;
idol.Spawn.AdvanceLevel();
}
else
from.SendLocalizedMessage( 1054039 ); // The Champion of this region ignores your challenge. You must further prove your valor.
}
else
{
if( vl == VirtueLevel.Knight )
{
VirtueHelper.Atrophy( from, VirtueName.Valor, 11000 );
from.SendLocalizedMessage( 1054037 ); // Your challenge is heard by the Champion of this region! Beware its wrath!
idol.Spawn.EndRestart();
idol.Spawn.HasBeenAdvanced = true;
}
else
{
from.SendLocalizedMessage( 1054036 ); // You must be a Knight of Valor to summon the champion's spawn in this manner!
}
}
}
}
private class InternalTarget : Target
{
public InternalTarget() : base( 14, false, TargetFlags.None )
{
}
protected override void OnTarget( Mobile from, object targeted )
{
Valor( from, targeted );
}
}
}
}