36 lines
719 B
C#
36 lines
719 B
C#
using System;
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using Server;
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namespace Server.Items
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{
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public class HallowedSpellbook : Spellbook
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{
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public override int LabelNumber { get { return 1077620; } } // Hallowed Spellbook
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[Constructable]
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public HallowedSpellbook() : base( 0x3FFFFFFFF )
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{
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LootType = LootType.Blessed;
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Slayer = SlayerName.Silver;
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}
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public HallowedSpellbook( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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}
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}
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}
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