RunUO/Scripts/Items/New Haven Quest Rewards/Heartseeker.cs

39 lines
781 B
C#

using System;
using Server;
namespace Server.Items
{
public class Heartseeker : CompositeBow
{
public override int LabelNumber{ get{ return 1078210; } } // Heartseeker
[Constructable]
public Heartseeker()
{
LootType = LootType.Blessed;
Attributes.AttackChance = 5;
Attributes.WeaponSpeed = 10;
Attributes.WeaponDamage = 25;
WeaponAttributes.LowerStatReq = 70;
}
public Heartseeker( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}