RunUO/Scripts/Items/New Haven Quest Rewards/JocklesQuicksword.cs

38 lines
764 B
C#

using System;
using Server;
namespace Server.Items
{
public class JocklesQuicksword : Longsword
{
public override int LabelNumber{ get{ return 1077666; } } // Jockles' Quicksword
[Constructable]
public JocklesQuicksword()
{
LootType = LootType.Blessed;
Attributes.AttackChance = 5;
Attributes.WeaponSpeed = 10;
Attributes.WeaponDamage = 25;
}
public JocklesQuicksword( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}