RunUO/Scripts/Items/Houses/Monopoly/Gumps/Gumps Plus Light/GumpPlusLight.cs

261 lines
No EOL
6.7 KiB
C#

using System;
using System.Collections;
using Server;
using Server.Gumps;
using Server.Network;
namespace Knives.TownHouses
{
public delegate void GumpStateCallback(object obj);
public delegate void GumpCallback();
public abstract class GumpPlusLight : Gump
{
public static void RefreshGump(Mobile m, Type type)
{
if (m.NetState == null)
return;
foreach (Gump g in m.NetState.Gumps)
if (g is GumpPlusLight && g.GetType() == type)
{
m.CloseGump(type);
((GumpPlusLight)g).NewGump();
return;
}
}
private Mobile c_Owner;
private Hashtable c_Buttons, c_Fields;
public Mobile Owner{ get{ return c_Owner; } }
public GumpPlusLight( Mobile m, int x, int y ) : base( x, y )
{
c_Owner = m;
c_Buttons = new Hashtable();
c_Fields = new Hashtable();
Timer.DelayCall(TimeSpan.FromSeconds(0), new TimerCallback(NewGump));
}
public void Clear()
{
Entries.Clear();
c_Buttons.Clear();
c_Fields.Clear();
}
public virtual void NewGump()
{
NewGump( true );
}
public void NewGump( bool clear )
{
if ( clear )
Clear();
BuildGump();
c_Owner.SendGump( this );
}
public void SameGump()
{
c_Owner.SendGump( this );
}
protected abstract void BuildGump();
private int UniqueButton()
{
int random = 0;
do
{
random = Utility.Random( 20000 );
}while( c_Buttons[random] != null );
return random;
}
private int UniqueTextId()
{
int random = 0;
do
{
random = Utility.Random(20000);
} while (c_Buttons[random] != null);
return random;
}
public void AddBackgroundZero(int x, int y, int width, int height, int back)
{
AddBackgroundZero(x, y, width, height, back, true);
}
public void AddBackgroundZero(int x, int y, int width, int height, int back, bool over)
{
BackgroundPlus plus = new BackgroundPlus(x, y, width, height, back, over);
Entries.Insert(0, plus);
}
public new void AddBackground(int x, int y, int width, int height, int back)
{
AddBackground(x, y, width, height, back, true);
}
public void AddBackground(int x, int y, int width, int height, int back, bool over)
{
BackgroundPlus plus = new BackgroundPlus(x, y, width, height, back, over);
Add(plus);
}
public void AddButton(int x, int y, int id, GumpCallback callback)
{
AddButton(x, y, id, id, "None", callback);
}
public void AddButton(int x, int y, int id, GumpStateCallback callback, object arg)
{
AddButton(x, y, id, id, "None", callback, arg);
}
public void AddButton(int x, int y, int id, string name, GumpCallback callback)
{
AddButton(x, y, id, id, name, callback);
}
public void AddButton(int x, int y, int id, string name, GumpStateCallback callback, object arg)
{
AddButton(x, y, id, id, name, callback, arg);
}
public void AddButton(int x, int y, int up, int down, GumpCallback callback)
{
AddButton(x, y, up, down, "None", callback);
}
public void AddButton(int x, int y, int up, int down, string name, GumpCallback callback)
{
int id = UniqueButton();
ButtonPlus button = new ButtonPlus( x, y, up, down, id, name, callback );
Add( button );
c_Buttons[id] = button;
}
public void AddButton( int x, int y, int up, int down, GumpStateCallback callback, object arg )
{
AddButton( x, y, up, down, "None", callback, arg );
}
public void AddButton( int x, int y, int up, int down, string name, GumpStateCallback callback, object arg )
{
int id = UniqueButton();
ButtonPlus button = new ButtonPlus( x, y, up, down, id, name, callback, arg );
Add( button );
c_Buttons[id] = button;
}
public void AddHtml(int x, int y, int width, string text)
{
AddHtml(x, y, width, 21, HTML.White + text, false, false, true, false);
}
public void AddHtml(int x, int y, int width, string text, bool over)
{
AddHtml(x, y, width, 21, HTML.White + text, false, false, over, false);
}
public void AddHtml(int x, int y, int width, int height, string text, bool back, bool scroll)
{
AddHtml(x, y, width, height, HTML.White + text, back, scroll, false);
}
public void AddHtml(int x, int y, int width, int height, string text, bool back, bool scroll, bool over, bool useBlackTextOutline = false)
{
HtmlPlus html = new HtmlPlus(x, y, width, height, HTML.White + text, back, scroll, over);
Add(html);
}
public void AddTextField(int x, int y, int width, int height, int color, int back, string name, string text)
{
int id = UniqueTextId();
AddImageTiled(x, y, width, height, back);
base.AddTextEntry(x, y, width, height, color, id, text);
c_Fields[id] = name;
c_Fields[name] = text;
}
public string GetTextField( string name )
{
if ( c_Fields[name] == null )
return "";
return c_Fields[name].ToString();
}
public int GetTextFieldInt(string name)
{
return Utility.ToInt32(GetTextField(name));
}
protected virtual void OnClose()
{
}
public override void OnResponse( NetState state, RelayInfo info )
{
string name = "";
try
{
if (info.ButtonID == -5)
{
NewGump();
return;
}
foreach (TextRelay t in info.TextEntries)
c_Fields[c_Fields[t.EntryID].ToString()] = t.Text;
if (info.ButtonID == 0)
OnClose();
if (c_Buttons[info.ButtonID] == null || !(c_Buttons[info.ButtonID] is ButtonPlus))
return;
name = ((ButtonPlus)c_Buttons[info.ButtonID]).Name;
((ButtonPlus)c_Buttons[info.ButtonID]).Invoke();
}
catch (Exception e)
{
Errors.Report("An error occured during a gump response. More information can be found on the console.");
if (name != "")
Console.WriteLine("{0} gump name triggered an error.", name);
Console.WriteLine(e.Message);
Console.WriteLine(e.Source);
Console.WriteLine(e.StackTrace);
}
}
}
}