57 lines
No EOL
1.6 KiB
C#
57 lines
No EOL
1.6 KiB
C#
using System;
|
|
using Server.Network;
|
|
using Server.Items;
|
|
|
|
namespace Server.Items
|
|
{
|
|
[FlipableAttribute( 0x27A3, 0x27EE )]
|
|
public class Tessen : BaseBashing
|
|
{
|
|
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Feint; } }
|
|
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.Block; } }
|
|
|
|
public override int AosStrengthReq{ get{ return 10; } }
|
|
public override int AosMinDamage{ get{ return 10; } }
|
|
public override int AosMaxDamage{ get{ return 12; } }
|
|
public override int AosSpeed{ get{ return 50; } }
|
|
public override float MlSpeed{ get{ return 2.00f; } }
|
|
|
|
public override int OldStrengthReq{ get{ return 10; } }
|
|
public override int OldMinDamage{ get{ return 10; } }
|
|
public override int OldMaxDamage{ get{ return 12; } }
|
|
public override int OldSpeed{ get{ return 50; } }
|
|
|
|
public override int DefHitSound{ get{ return 0x232; } }
|
|
public override int DefMissSound{ get{ return 0x238; } }
|
|
|
|
public override int InitMinHits{ get{ return 55; } }
|
|
public override int InitMaxHits{ get{ return 60; } }
|
|
|
|
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Bash2H; } }
|
|
|
|
[Constructable]
|
|
public Tessen() : base( 0x27A3 )
|
|
{
|
|
Weight = 6.0;
|
|
Layer = Layer.TwoHanded;
|
|
}
|
|
|
|
public Tessen( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |