#W# Made DungeonRegions and the Underworld No Clan zones.
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2 changed files with 10 additions and 1 deletions
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@ -1,3 +1,7 @@
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# Change Log for Avatars Conquest: Started July 3rd, 2026
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# Change Log for Avatars Conquest: Started July 3rd, 2026
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Things to add
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Things to add
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- Crafting Queue
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- Crafting Queue
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Added:
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- Easy way to spawn the over world. Check Scripts/Engines/Spawner/WorldSpawns/SpawnList.cs
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- GenTeleporters Command pulls from Data/Config/teleporters.cfg to spawn teleporters.
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@ -646,6 +646,11 @@ namespace Server.Mobiles
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if ( !m_bSummoned && !m_bControlled && !c.m_bSummoned && !c.m_bControlled )
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if ( !m_bSummoned && !m_bControlled && !c.m_bSummoned && !c.m_bControlled )
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{
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{
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if ( this.Region.Name == "DungeonRegion" || this.Map.Name == "Underworld" )
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{
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return false;
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}
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if ( Clan == Clan.Citizen && c.Clan == Clan.Citizen )
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if ( Clan == Clan.Citizen && c.Clan == Clan.Citizen )
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return false;
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return false;
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@ -4124,4 +4129,4 @@ namespace Server.Mobiles
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[CommandProperty( AccessLevel.GameMaster )]
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[CommandProperty( AccessLevel.GameMaster )]
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public int RemoveStep { get { return m_RemoveStep; } set { m_RemoveStep = value; } }
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public int RemoveStep { get { return m_RemoveStep; } set { m_RemoveStep = value; } }
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}
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}
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}
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}
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