#W# Tweaked MeleeAI so they flee at 10% instead of 20%.

This commit is contained in:
WarrentyExpired 2026-07-20 21:58:38 -04:00
parent d7c1d9e6ba
commit 4a0398dd87

View file

@ -114,7 +114,7 @@ namespace Server.Mobiles
if ( !m_Mobile.Controlled && !m_Mobile.Summoned ) if ( !m_Mobile.Controlled && !m_Mobile.Summoned )
{ {
if ( m_Mobile.Hits < m_Mobile.HitsMax * 20/100 ) if ( m_Mobile.Hits < m_Mobile.HitsMax * 10/100 )
{ {
// We are low on health, should we flee? // We are low on health, should we flee?
@ -180,4 +180,4 @@ namespace Server.Mobiles
return true; return true;
} }
} }
} }