#W# Tweaked MeleeAI so they flee at 10% instead of 20%.

This commit is contained in:
WarrentyExpired 2026-07-20 21:58:38 -04:00
parent d7c1d9e6ba
commit 4a0398dd87

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@ -114,7 +114,7 @@ namespace Server.Mobiles
if ( !m_Mobile.Controlled && !m_Mobile.Summoned )
{
if ( m_Mobile.Hits < m_Mobile.HitsMax * 20/100 )
if ( m_Mobile.Hits < m_Mobile.HitsMax * 10/100 )
{
// We are low on health, should we flee?