#W# Added simple crafting queue.
This commit is contained in:
parent
9ce6874b30
commit
ac0815868e
5 changed files with 365 additions and 3 deletions
149
Scripts/Engines/Craft/Core/CraftQueueGump.cs
Normal file
149
Scripts/Engines/Craft/Core/CraftQueueGump.cs
Normal file
|
|
@ -0,0 +1,149 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Gumps;
|
||||
using Server.Network;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Engines.Craft
|
||||
{
|
||||
public class CraftQueueGump : Gump
|
||||
{
|
||||
private Mobile m_From;
|
||||
private CraftSystem m_CraftSystem;
|
||||
private BaseTool m_Tool;
|
||||
|
||||
private const int LabelHue = 0x480;
|
||||
private const int LabelColor = 0x7FFF;
|
||||
|
||||
public CraftQueueGump( Mobile from, CraftSystem craftSystem, BaseTool tool ) : base( 40, 40 )
|
||||
{
|
||||
m_From = from;
|
||||
m_CraftSystem = craftSystem;
|
||||
m_Tool = tool;
|
||||
|
||||
from.CloseGump( typeof( CraftQueueGump ) );
|
||||
from.CloseGump( typeof( CraftGump ) );
|
||||
|
||||
CraftQueue queue = CraftQueue.GetQueue( from );
|
||||
|
||||
AddPage( 0 );
|
||||
AddBackground( 0, 0, 530, 437, 5054 );
|
||||
AddImageTiled( 10, 10, 510, 22, 2624 );
|
||||
AddAlphaRegion( 10, 10, 510, 417 );
|
||||
|
||||
AddHtml( 10, 12, 510, 20, "<CENTER><BASEFONT COLOR=#FFFFFF>CRAFTING QUEUE MANAGER</BASEFONT></CENTER>", false, false );
|
||||
|
||||
// Back Button
|
||||
AddButton( 15, 402, 4014, 4016, 0, GumpButtonType.Reply, 0 );
|
||||
AddHtmlLocalized( 50, 405, 150, 18, 1044150, LabelColor, false, false ); // BACK
|
||||
|
||||
// Play / Pause Button
|
||||
string playPauseStr = queue.IsPaused ? "START QUEUE" : "PAUSE QUEUE";
|
||||
AddButton( 200, 402, 4005, 4007, 1, GumpButtonType.Reply, 0 );
|
||||
AddHtml( 235, 405, 150, 18, $"<BASEFONT COLOR=#FFFFFF>{playPauseStr}</BASEFONT>", false, false );
|
||||
|
||||
// Update Quantities Button
|
||||
AddButton( 380, 402, 4005, 4007, 2, GumpButtonType.Reply, 0 );
|
||||
AddHtml( 415, 405, 150, 18, "<BASEFONT COLOR=#FFFFFF>UPDATE QTY</BASEFONT>", false, false );
|
||||
|
||||
// Main List Background
|
||||
AddImageTiled( 10, 40, 510, 350, 2624 );
|
||||
|
||||
// Column Headers
|
||||
AddHtml( 50, 45, 150, 18, "<BASEFONT COLOR=#FFFFFF>Item Name</BASEFONT>", false, false );
|
||||
AddHtml( 230, 45, 50, 18, "<BASEFONT COLOR=#FFFFFF>Target</BASEFONT>", false, false );
|
||||
AddHtml( 310, 45, 200, 18, "<BASEFONT COLOR=#FFFFFF>Made / Fail / Exc</BASEFONT>", false, false );
|
||||
|
||||
// Loop through the queue entries (Displaying up to 10 for clean UI)
|
||||
for ( int i = 0; i < queue.Entries.Count && i < 10; i++ )
|
||||
{
|
||||
CraftQueueEntry entry = queue.Entries[i];
|
||||
int y = 70 + (i * 30);
|
||||
|
||||
// Remove Item Button (Little red X)
|
||||
AddButton( 15, y, 4020, 4022, 10 + i, GumpButtonType.Reply, 0 );
|
||||
|
||||
// Item Name
|
||||
if ( entry.Item.NameNumber > 0 )
|
||||
AddHtmlLocalized( 50, y, 170, 18, entry.Item.NameNumber, LabelColor, false, false );
|
||||
else
|
||||
AddLabel( 50, y, LabelHue, entry.Item.NameString );
|
||||
|
||||
// Text Entry Box for Amount (Dark background)
|
||||
if ( entry.Amount > 0 )
|
||||
{
|
||||
AddImageTiled( 230, y, 50, 20, 0xBBC );
|
||||
AddTextEntry( 230, y, 50, 20, LabelHue, i, entry.Amount.ToString() );
|
||||
}
|
||||
else
|
||||
{
|
||||
// If the item finishes, show a green DONE label instead of the text box
|
||||
AddLabel( 230, y, 68, "DONE" );
|
||||
}
|
||||
|
||||
// Statistics
|
||||
AddLabel( 310, y, LabelHue, $"{entry.Made} / {entry.Failed} / {entry.Exceptional}" );
|
||||
}
|
||||
|
||||
if ( queue.Entries.Count == 0 )
|
||||
{
|
||||
AddHtml( 10, 100, 510, 20, "<CENTER><BASEFONT COLOR=#FFFFFF>Your crafting queue is currently empty.</BASEFONT></CENTER>", false, false );
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnResponse( NetState sender, RelayInfo info )
|
||||
{
|
||||
Mobile from = sender.Mobile;
|
||||
CraftQueue queue = CraftQueue.GetQueue( from );
|
||||
|
||||
// Always read and save any typed text amounts before processing buttons
|
||||
for ( int i = 0; i < queue.Entries.Count && i < 10; i++ )
|
||||
{
|
||||
TextRelay relay = info.GetTextEntry( i );
|
||||
if ( relay != null )
|
||||
{
|
||||
int amount;
|
||||
if ( int.TryParse( relay.Text, out amount ) && amount >= 0 )
|
||||
{
|
||||
queue.Entries[i].Amount = amount;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( info.ButtonID == 0 ) // Back
|
||||
{
|
||||
from.SendGump( new CraftGump( from, m_CraftSystem, m_Tool, null ) );
|
||||
}
|
||||
else if ( info.ButtonID == 1 ) // Toggle Pause
|
||||
{
|
||||
queue.IsPaused = !queue.IsPaused;
|
||||
from.SendGump( new CraftQueueGump( from, m_CraftSystem, m_Tool ) );
|
||||
|
||||
if ( !queue.IsPaused )
|
||||
{
|
||||
from.SendMessage( 0x480, "Crafting queue started." );
|
||||
CraftQueue.ProcessQueue( from );
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendMessage( 0x20, "Crafting queue paused." );
|
||||
}
|
||||
}
|
||||
else if ( info.ButtonID == 2 ) // Update Qty
|
||||
{
|
||||
from.SendMessage( 0x480, "Queue quantities updated." );
|
||||
from.SendGump( new CraftQueueGump( from, m_CraftSystem, m_Tool ) );
|
||||
}
|
||||
else if ( info.ButtonID >= 10 ) // Remove item from queue
|
||||
{
|
||||
int index = info.ButtonID - 10;
|
||||
if ( index >= 0 && index < queue.Entries.Count )
|
||||
{
|
||||
queue.Entries.RemoveAt( index );
|
||||
from.SendMessage( 0x20, "Item removed from queue." );
|
||||
}
|
||||
from.SendGump( new CraftQueueGump( from, m_CraftSystem, m_Tool ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue