#W# Spawner system for spawning random animal/mobs by biome. Thanks Djervy for the hard work.

This commit is contained in:
WarrentyExpired 2026-07-10 20:14:11 -04:00
parent 686905e5ba
commit ac6d7db5d0
4 changed files with 765 additions and 3 deletions

View file

@ -26,7 +26,7 @@ namespace Server.Scripts.Commands
public static void BuildWorlds( CommandEventArgs e )
{
Server.Commands.Decorate.Decorate_OnCommand( e );
Server.Misc.GenTeleporters.GenTeleporters_OnCommand( e );
Server.SpawnGenerator.Parse( e.Mobile, "towns.map" );
Server.SpawnGenerator.Parse( e.Mobile, "graveyards.map" );
Server.SpawnGenerator.Parse( e.Mobile, "land.map" );
@ -40,4 +40,4 @@ namespace Server.Scripts.Commands
e.Mobile.SendMessage( "The world has been rebuilt." );
}
}
}
}