#W# Spawner system for spawning random animal/mobs by biome. Thanks Djervy for the hard work.
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4 changed files with 765 additions and 3 deletions
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@ -26,7 +26,7 @@ namespace Server.Scripts.Commands
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public static void BuildWorlds( CommandEventArgs e )
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{
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Server.Commands.Decorate.Decorate_OnCommand( e );
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Server.Misc.GenTeleporters.GenTeleporters_OnCommand( e );
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Server.SpawnGenerator.Parse( e.Mobile, "towns.map" );
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Server.SpawnGenerator.Parse( e.Mobile, "graveyards.map" );
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Server.SpawnGenerator.Parse( e.Mobile, "land.map" );
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@ -40,4 +40,4 @@ namespace Server.Scripts.Commands
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e.Mobile.SendMessage( "The world has been rebuilt." );
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}
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}
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}
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}
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