#W# Spawner system for spawning random animal/mobs by biome. Thanks Djervy for the hard work.

This commit is contained in:
WarrentyExpired 2026-07-10 20:14:11 -04:00
parent 686905e5ba
commit ac6d7db5d0
4 changed files with 765 additions and 3 deletions

View file

@ -41,6 +41,9 @@ namespace Server.Gumps
{
if ( xml.Value == "Britannia" ){ m_Map = Map.Britannia; }
else if ( xml.Value == "Underworld" ){ m_Map = Map.Underworld; }
else if ( xml.Value == "Darkness" ){ m_Map = Map.Darkness; }
else if ( xml.Value == "Ocean" ){ m_Map = Map.Ocean; }
else if ( xml.Value == "Grassland" ){ m_Map = Map.Grassland; }
}
m_Location = new Point3D( x, y, z );
@ -78,4 +81,4 @@ namespace Server.Gumps
}
}
}
}
}