#W# Spawner system for spawning random animal/mobs by biome. Thanks Djervy for the hard work.
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4 changed files with 765 additions and 3 deletions
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@ -41,6 +41,9 @@ namespace Server.Gumps
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{
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if ( xml.Value == "Britannia" ){ m_Map = Map.Britannia; }
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else if ( xml.Value == "Underworld" ){ m_Map = Map.Underworld; }
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else if ( xml.Value == "Darkness" ){ m_Map = Map.Darkness; }
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else if ( xml.Value == "Ocean" ){ m_Map = Map.Ocean; }
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else if ( xml.Value == "Grassland" ){ m_Map = Map.Grassland; }
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}
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m_Location = new Point3D( x, y, z );
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@ -78,4 +81,4 @@ namespace Server.Gumps
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}
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}
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}
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}
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}
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