56 lines
No EOL
974 B
C#
56 lines
No EOL
974 B
C#
using System;
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using Server;
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using Server.Network;
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namespace Server.Items
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{
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public class FarmableGrape : FarmableCrop
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{
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public static int GetCropID()
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{
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return Utility.RandomList( 0x0DB6, 0x0DB7 );
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}
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public override Item GetCropObject()
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{
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Grapes grape = new Grapes();
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grape.ItemID = 0x9D1;
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grape.Amount = 2;
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return grape;
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}
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public override int GetPickedID()
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{
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if ( GetCropID() == 0x0DB6 )
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return 0x0CEE;
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return 0x0CF2;
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}
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[Constructable]
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public FarmableGrape() : base( GetCropID() )
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{
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Name = "grape vine";
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}
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public FarmableGrape( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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}
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}
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} |