AvatarsConquest/Scripts/Mobiles/Base/RentedVendor.cs

426 lines
No EOL
11 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Server;
using Server.Gumps;
using Server.Multis;
using Server.ContextMenus;
using Server.Prompts;
namespace Server.Mobiles
{
public class VendorRentalDuration
{
public static readonly VendorRentalDuration[] Instances = new VendorRentalDuration[]
{
new VendorRentalDuration( TimeSpan.FromDays( 7.0 ), 1062361 ), // 1 Week
new VendorRentalDuration( TimeSpan.FromDays( 14.0 ), 1062362 ), // 2 Weeks
new VendorRentalDuration( TimeSpan.FromDays( 21.0 ), 1062363 ), // 3 Weeks
new VendorRentalDuration( TimeSpan.FromDays( 28.0 ), 1062364 ) // 1 Month
};
private TimeSpan m_Duration;
private int m_Name;
public TimeSpan Duration{ get{ return m_Duration; } }
public int Name{ get{ return m_Name; } }
public int ID
{
get
{
for ( int i = 0; i < Instances.Length; i++ )
{
if ( Instances[i] == this )
return i;
}
return 0;
}
}
private VendorRentalDuration( TimeSpan duration, int name )
{
m_Duration = duration;
m_Name = name;
}
}
public class RentedVendor : PlayerVendor
{
private VendorRentalDuration m_RentalDuration;
private int m_RentalPrice;
private bool m_LandlordRenew;
private bool m_RenterRenew;
private int m_RenewalPrice;
private int m_RentalGold;
private DateTime m_RentalExpireTime;
private Timer m_RentalExpireTimer;
public RentedVendor( Mobile owner, BaseHouse house, VendorRentalDuration duration, int rentalPrice, bool landlordRenew, int rentalGold ) : base( owner, house )
{
m_RentalDuration = duration;
m_RentalPrice = m_RenewalPrice = rentalPrice;
m_LandlordRenew = landlordRenew;
m_RenterRenew = false;
m_RentalGold = rentalGold;
m_RentalExpireTime = DateTime.Now + duration.Duration;
m_RentalExpireTimer = new RentalExpireTimer( this, duration.Duration );
m_RentalExpireTimer.Start();
}
public RentedVendor( Serial serial ) : base( serial )
{
}
public VendorRentalDuration RentalDuration
{
get{ return m_RentalDuration; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int RentalPrice
{
get{ return m_RentalPrice; }
set{ m_RentalPrice = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool LandlordRenew
{
get{ return m_LandlordRenew; }
set{ m_LandlordRenew = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool RenterRenew
{
get{ return m_RenterRenew; }
set{ m_RenterRenew = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool Renew
{
get{ return LandlordRenew && RenterRenew && House != null && House.DecayType != DecayType.Condemned; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int RenewalPrice
{
get{ return m_RenewalPrice; }
set{ m_RenewalPrice = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int RentalGold
{
get{ return m_RentalGold; }
set{ m_RentalGold = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public DateTime RentalExpireTime
{
get{ return m_RentalExpireTime; }
}
public override bool IsOwner( Mobile m )
{
return m == Owner || m.AccessLevel >= AccessLevel.GameMaster;
}
[CommandProperty( AccessLevel.GameMaster )]
public Mobile Landlord
{
get
{
if ( House != null )
return House.Owner;
return null;
}
}
public bool IsLandlord( Mobile m )
{
return House != null && House.IsOwner( m );
}
public void ComputeRentalExpireDelay( out int days, out int hours )
{
TimeSpan delay = RentalExpireTime - DateTime.Now;
if ( delay <= TimeSpan.Zero )
{
days = 0;
hours = 0;
}
else
{
days = delay.Days;
hours = delay.Hours;
}
}
public void SendRentalExpireMessage( Mobile to )
{
int days, hours;
ComputeRentalExpireDelay( out days, out hours );
to.SendLocalizedMessage( 1062464, days.ToString() + "\t" + hours.ToString() ); // The rental contract on this vendor will expire in ~1_DAY~ day(s) and ~2_HOUR~ hour(s).
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
m_RentalExpireTimer.Stop();
}
public override void Destroy( bool toBackpack )
{
if ( RentalGold > 0 && House != null && House.IsAosRules )
{
if ( House.MovingCrate == null )
House.MovingCrate = new MovingCrate( House );
Innkeeper.Deposit( House.MovingCrate, RentalGold );
RentalGold = 0;
}
base.Destroy( toBackpack );
}
public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
{
if ( from.Alive )
{
if ( IsOwner( from ) )
{
list.Add( new ContractOptionsEntry( this ) );
}
else if ( IsLandlord( from ) )
{
if ( RentalGold > 0 )
list.Add( new CollectRentEntry( this ) );
list.Add( new TerminateContractEntry( this ) );
list.Add( new ContractOptionsEntry( this ) );
}
}
base.GetContextMenuEntries( from, list );
}
private class ContractOptionsEntry : ContextMenuEntry
{
private RentedVendor m_Vendor;
public ContractOptionsEntry( RentedVendor vendor ) : base( 6209 )
{
m_Vendor = vendor;
}
public override void OnClick()
{
Mobile from = Owner.From;
if ( m_Vendor.Deleted || !from.CheckAlive() )
return;
if ( m_Vendor.IsOwner( from ) )
{
from.CloseGump( typeof( RenterVendorRentalGump ) );
from.SendGump( new RenterVendorRentalGump( m_Vendor ) );
m_Vendor.SendRentalExpireMessage( from );
}
else if ( m_Vendor.IsLandlord( from ) )
{
from.CloseGump( typeof( LandlordVendorRentalGump ) );
from.SendGump( new LandlordVendorRentalGump( m_Vendor ) );
m_Vendor.SendRentalExpireMessage( from );
}
}
}
private class CollectRentEntry : ContextMenuEntry
{
private RentedVendor m_Vendor;
public CollectRentEntry( RentedVendor vendor ) : base( 6212 )
{
m_Vendor = vendor;
}
public override void OnClick()
{
Mobile from = Owner.From;
if ( m_Vendor.Deleted || !from.CheckAlive() || !m_Vendor.IsLandlord( from ) )
return;
if ( m_Vendor.RentalGold > 0 )
{
int depositedGold = Innkeeper.DepositUpTo( from, m_Vendor.RentalGold );
m_Vendor.RentalGold -= depositedGold;
if ( depositedGold > 0 )
from.SendLocalizedMessage( 1060397, depositedGold.ToString() ); // ~1_AMOUNT~ gold has been deposited into your inn chest.
if ( m_Vendor.RentalGold > 0 )
from.SendLocalizedMessage( 500390 ); // Your inn chest is full.
}
}
}
private class TerminateContractEntry : ContextMenuEntry
{
private RentedVendor m_Vendor;
public TerminateContractEntry( RentedVendor vendor ) : base( 6218 )
{
m_Vendor = vendor;
}
public override void OnClick()
{
Mobile from = Owner.From;
if ( m_Vendor.Deleted || !from.CheckAlive() || !m_Vendor.IsLandlord( from ) )
return;
from.SendLocalizedMessage( 1062503 ); // Enter the amount of gold you wish to offer the renter in exchange for immediate termination of this contract?
from.Prompt = new RefundOfferPrompt( m_Vendor );
}
}
private class RefundOfferPrompt : Prompt
{
private RentedVendor m_Vendor;
public RefundOfferPrompt( RentedVendor vendor )
{
m_Vendor = vendor;
}
public override void OnResponse( Mobile from, string text )
{
if ( !m_Vendor.CanInteractWith( from, false ) || !m_Vendor.IsLandlord( from ) )
return;
text = text.Trim();
int amount;
if ( !int.TryParse( text, out amount ) )
amount = -1;
Mobile owner = m_Vendor.Owner;
if ( owner == null )
return;
if ( amount < 0 )
{
from.SendLocalizedMessage( 1062506 ); // You did not enter a valid amount. Offer canceled.
}
else if ( Innkeeper.GetBalance( from ) < amount )
{
from.SendLocalizedMessage( 1062507 ); // You do not have that much money in your inn chest.
}
else if ( owner.Map != m_Vendor.Map || !owner.InRange( m_Vendor, 5 ) )
{
from.SendLocalizedMessage( 1062505 ); // The renter must be closer to the vendor in order for you to make this offer.
}
else
{
from.SendLocalizedMessage( 1062504 ); // Please wait while the renter considers your offer.
owner.CloseGump( typeof( VendorRentalRefundGump ) );
owner.SendGump( new VendorRentalRefundGump( m_Vendor, from, amount ) );
}
}
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.WriteEncodedInt( m_RentalDuration.ID );
writer.Write( (int) m_RentalPrice );
writer.Write( (bool) m_LandlordRenew );
writer.Write( (bool) m_RenterRenew );
writer.Write( (int) m_RenewalPrice );
writer.Write( (int) m_RentalGold );
writer.WriteDeltaTime( (DateTime) m_RentalExpireTime );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
int durationID = reader.ReadEncodedInt();
if ( durationID < VendorRentalDuration.Instances.Length )
m_RentalDuration = VendorRentalDuration.Instances[durationID];
else
m_RentalDuration = VendorRentalDuration.Instances[0];
m_RentalPrice = reader.ReadInt();
m_LandlordRenew = reader.ReadBool();
m_RenterRenew = reader.ReadBool();
m_RenewalPrice = reader.ReadInt();
m_RentalGold = reader.ReadInt();
m_RentalExpireTime = reader.ReadDeltaTime();
TimeSpan delay = m_RentalExpireTime - DateTime.Now;
m_RentalExpireTimer = new RentalExpireTimer( this, delay > TimeSpan.Zero ? delay : TimeSpan.Zero );
m_RentalExpireTimer.Start();
}
private class RentalExpireTimer : Timer
{
private RentedVendor m_Vendor;
public RentalExpireTimer( RentedVendor vendor, TimeSpan delay ) : base( delay, vendor.RentalDuration.Duration )
{
m_Vendor = vendor;
Priority = TimerPriority.OneMinute;
}
protected override void OnTick()
{
int renewalPrice = m_Vendor.RenewalPrice;
if ( m_Vendor.Renew && m_Vendor.HoldGold >= renewalPrice )
{
m_Vendor.HoldGold -= renewalPrice;
m_Vendor.RentalGold += renewalPrice;
m_Vendor.RentalPrice = renewalPrice;
m_Vendor.m_RentalExpireTime = DateTime.Now + m_Vendor.RentalDuration.Duration;
}
else
{
m_Vendor.Destroy( false );
}
}
}
}
}