AvatarsConquest/Scripts/Mobiles/Bugs/AntaurQueen.cs

55 lines
1.2 KiB
C#

using System;
using System.Collections;
using Server.Items;
using Server.Network;
namespace Server.Mobiles
{
[CorpseName( "an antaur corpse" )]
public class AntaurQueen : BaseCreature
{
[Constructable]
public AntaurQueen() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "an antaur queen";
Body = 179;
BaseSoundID = 0x4F0;
SetStr( 296, 320 );
SetDex( 121, 145 );
SetInt( 76, 100 );
SetHits( 151, 162 );
SetDamage( 10, 15 );
SetSkill( SkillName.Concentration, 70.1, 85.0 );
SetSkill( SkillName.Magery, 70.1, 85.0 );
SetSkill( SkillName.MagicResist, 60.1, 75.0 );
SetSkill( SkillName.Tactics, 80.1, 90.0 );
SetSkill( SkillName.HandToHand, 70.1, 90.0 );
Fame = 4500;
Karma = -4500;
VirtualArmor = 45;
}
public AntaurQueen( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
Hue = 0;
}
}
}